GameDev Pulse
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Krafton lost the case against Subnautica 2 director and ex-CEO Ted Gill. The court orders the publisher to re-establish roles of the founders and give Ted full control over the Unknown Worlds studio and the game. The case was rather confusing from both sides…
Days without odd and concerning news about Krafton: 1 0

By the way, Hanwha is basically Samsung military branch that was rebranded in 2015 to avoid issues for Samsung. But due to very odd oligarchy in Korea, they are all related anyway.

#Krafton@GameDEV
#WTF@GameDEV
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Forwarded from /v/ do Brasil (DOOM GUY)
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Yep, even if we leave stylistical choices outside of the discussion, the inability of AI slop to split clothing items properly or shade the face correctly is laughable.

They haven't fixed it on static images and videos, they fail with games miserably.

#AI@GameDEV
#NVIDIA@GameDEV
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People started to massively report videos of NVIDIA and Digital Foundry. Doing so is against the rules, so don't follow these links to join the trend:

https://www.youtube.com/watch?v=4ZlwTtgbgVA

https://www.youtube.com/watch?v=dJACkKbN-Eo

And don't press the report button near the title of the video. Then don't choose Misleading as the reason.
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Use this to troll Marathon fans (the game is on technical maintenance now). The real online is decreasing slowly with dips of about 16-18K and peaks of around 50K.

The game got a bit of financial boost recently: a lot of people bought premium upgrades to prevent negative outcome and studio layoffs. It brought it to the top 12-14 among highest grossing titles.
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Forwarded from /v/ do Brasil (Paulo)
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2007
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Forwarded from /v/ do Brasil (Paulo)
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DLSS 5 ON
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Illegal keys reseller Instant Gaming now asks for your government issued ID under the premise of your safety. After recieving your payment!

First of all, I already told you folks, that all key resellers are scams and they steal from developers. Second, you should not send your ID to random people online.

#WTF@GameDEV
#Safe@GameDEV
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This deserves to be in the main chat

#meme@GameDEV
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We have GIMP 3.2 before GTA VI:

- Non-destructive vector objects / layers
- Link layers (external image)
- Color override
- New brushes
- Better text editing

And many more!

https://www.gimp.org/news/2026/03/14/gimp-3-2-released/
#FOSS@GameDEV
#Free@GameDEV
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GameDev Pulse
We have GIMP 3.2 before GTA VI: - Non-destructive vector objects / layers - Link layers (external image) - Color override - New brushes - Better text editing And many more! https://www.gimp.org/news/2026/03/14/gimp-3-2-released/ #FOSS@GameDEV #Free@GameDEV
GIMP website is barely usable now. Why? Everyone is trying to download it and they host files on the same server as the website. Such a 1999 approach! πŸ™ˆ

1. Even the installer got better (visually and functionally with safe restore point, upgrade workflow, etc).

2. Old plugins and brushes are working in my case. And it boots up even faster than before (despite I have 1000 brushes or so).
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Hitman creators from IOI announced that their publishing deal with Build a Rocket Boy is over. The one and only Mindseye game is now fully under BARB control.

Mindseye was the worst game of 2025 and led to financial issues for the studio and the publisher. Despite it was founded by the GTA veteran Leslie Benzies and costs over $200m to make, Mindseye was barely even a game. A few hours of repetitive gameplay, broken open world, poor shooting, and tons of bugs.

The studio have created the sandbox environment Everywhere with Unreal Engine and wanted it to compete with Roblox and UEFN. The similar (but better optimized) project Core got a very moderate success but Everywhere wasn't even released.

Mindseye made with the sandbox tools was mediocre at best, but BARB blamed: spies, media conspiracy, and Rockstar sabotage. Not their own mismanagement! And now the studio is left with unreleased sandbox app and a failed game.

#IOI@GameDEV
#Sandbox@GameDEV
#NoCode@GameDEV
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