GameDev Pulse
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Forwarded from /v/ do Brasil
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Forwarded from /v/ do Brasil (Koopa)
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21 people refuse to leave the game that literally shows them the server error screen.

It's almost like old Halo multiplayer which lasted for years, but they were able to play unless they close the game, since Microsoft killed the login system. Here the whole infrastructure is down but fans refuse to give up.
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It seems that the best-selling game of 2025 is also losing players way too fast. In addition to layoffs, EA is launching a free week in Battlefield 6.

EA, let's be real: BF6 is good, 2042 was good after patches (about 2 years since the release), BFV was good about 1.5 years after the release, and I can continue. But this is still basically the same game as 15 years ago. Its current online is the real volume of people willing to play it frequently.

#Battlefield@GameDEV
#Multiplayer@GameDEV
#EA@GameDEV
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There are quite some doubts about Marathon, so let's summarise:

1. It's a generally good game with horrible UI/UX that slows it by a mile. Bungie sorted out maps, shooting, and teamplay.

2. The game was made for $250M (before marketing). And according to multiple sources is being mostly played on PC (Steam) with constantly falling CCU.

The game is paid but the initial batch of users was not meeting the quota to pay off the production budget even remotely.

PlayStation and Bungie are in superposition: they expected it to be much worse to simply cut the loss and fire everyone. But it got some attention too big to make this decision right away. But it's also not good enough to keep everyone so layoffs are imminent.

Morale: your game can't cost 2.5 GTA V budgets and aim for just a million people. Also, UI/UX fixes could be much cheaper than this outcome.

#PlayStation@GameDEV
#Bungie@GameDEV
#UIUX@GameDEV
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Forwarded from /v/ do Brasil (DOOM GUY)
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Via Dr. Sono
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NVIDIA wasn't doing great on Linux for ages but recently they built a team to fix it and also gathered some people from the community. And several distros were doing fixes too.

Eventually, it worked out: the 5-30% gap in performance is no longer the thing. Even the first step already gave users up to +12% of gaming performance in the new Ubuntu 26.04. About 20% more and it will get the parity with Windows 🫠

#NVIDIA@GameDEV
#Hardware@GameDEV
#Linux@GameDEV
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The founder of Kyoto Animation Hideaki Hatta apparently died mid-February.

The legendary studio he founded with his wife had strict rules to avoid overwork, but still made it through all struggles and 2019 arson that killed several people.

They are known for Lucky Star, K-On!, Violet Evergarden, Hyouka, Miss Kobayashi, Beyond the Boundary, Nichijou, Haruhi Suzumiya, A Silent Voice, and many others.

The studio was inherited by his son who will follow the family goals, so no changes are planned so far.

#Anime@GameDEV
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Have a nice weekend, folks!

UPD: That was originally a James Vincent McMorrow music video that was later re-used with a completely different (though more suitable) song by Pink Floyd. PF removed the original mix from YouTube many times, but some smaller channels still have it.

#Music@GameDEV
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The new PokΓ©mon Pokopia game got 89 on Metacritic, sold 2.2m copies in a few days and boosted Nintendo shares by 19% (which is the best growth since 2016).

#Nintendo@GameDEV
#Pokemon@GameDEV
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Steam seemingly tired of sneaky malware and working with FBI to do some counter-measures.

#Steam@GameDEV
#Malware@GameDEV
#Legal@GameDEV
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Modern YouTube reviews be like

#meme@GameDEV
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Nature is healing πŸ™

#Adobe@GameDEV
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