GameDev Pulse
PlayStation bros, wazzup? #PlayStation@GameDEV #PCMR@GameDEV
You can wake me up in 200 years and Digital Foundry will praise Ray Tracing again:
https://www.youtube.com/watch?v=3uUIBUoJhk8
https://www.youtube.com/watch?v=3uUIBUoJhk8
YouTube
Crimson Desert on PlayStation 5 Pro - The Digital Foundry Deep Dive
Thanks to MSI for sponsoring this video. Check out MSI's UK deals on its white display range:
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Modern MD342CQPW - https://msi.gm/S992A38Bβ¦
MSI Spring Deals: https://msi.gm/DF_Spring
MPG 321URXW QD-OLED - https://msi.gm/S1BD8EB0
MPG 274URDFW E16M - https://msi.gm/S10123DE
Modern MD342CQPW - https://msi.gm/S992A38Bβ¦
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Forwarded from /v/ do Brasil (Koopa)
Devs surprised they need to make the company money to keep their jobs
More news at 11
More news at 11
π6
21 people refuse to leave the game that literally shows them the server error screen.
It's almost like old Halo multiplayer which lasted for years, but they were able to play unless they close the game, since Microsoft killed the login system. Here the whole infrastructure is down but fans refuse to give up.
It's almost like old Halo multiplayer which lasted for years, but they were able to play unless they close the game, since Microsoft killed the login system. Here the whole infrastructure is down but fans refuse to give up.
π«‘17
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It seems that the best-selling game of 2025 is also losing players way too fast. In addition to layoffs, EA is launching a free week in Battlefield 6.
EA, let's be real: BF6 is good, 2042 was good after patches (about 2 years since the release), BFV was good about 1.5 years after the release, and I can continue. But this is still basically the same game as 15 years ago. Its current online is the real volume of people willing to play it frequently.
#Battlefield@GameDEV
#Multiplayer@GameDEV
#EA@GameDEV
EA, let's be real: BF6 is good, 2042 was good after patches (about 2 years since the release), BFV was good about 1.5 years after the release, and I can continue. But this is still basically the same game as 15 years ago. Its current online is the real volume of people willing to play it frequently.
#Battlefield@GameDEV
#Multiplayer@GameDEV
#EA@GameDEV
π7β€1π€1πΏ1
GameDev Pulse
It seems that the best-selling game of 2025 is also losing players way too fast. In addition to layoffs, EA is launching a free week in Battlefield 6. EA, let's be real: BF6 is good, 2042 was good after patches (about 2 years since the release), BFV was goodβ¦
By the way, Battlefield 2042 is on huge sale and the game is much better than reviews were sayin'. But yet again, it was bad upon release and it took them over a year to fix specialists and weapons.
https://store.steampowered.com/app/1517290/Battlefield_2042/ (- 95%)
https://store.steampowered.com/app/1238810/Battlefield_V/ (- 95%)
https://store.steampowered.com/app/1517290/Battlefield_2042/ (- 95%)
https://store.steampowered.com/app/1238810/Battlefield_V/ (- 95%)
π3π₯2β1π€1π±1
GameDev Pulse
21 people refuse to leave the game that literally shows them the server error screen. It's almost like old Halo multiplayer which lasted for years, but they were able to play unless they close the game, since Microsoft killed the login system. Here the wholeβ¦
I'll drop some farewell screenshots (and you can drop your β₯οΈ)
https://steamcommunity.com/sharedfiles/filedetails/?id=3683988120
https://steamcommunity.com/sharedfiles/filedetails/?id=3683988120
Steamcommunity
Steam Community :: Screenshot
Steam Community: Highguard.
β€4
There are quite some doubts about Marathon, so let's summarise:
1. It's a generally good game with horrible UI/UX that slows it by a mile. Bungie sorted out maps, shooting, and teamplay.
2. The game was made for $250M (before marketing). And according to multiple sources is being mostly played on PC (Steam) with constantly falling CCU.
The game is paid but the initial batch of users was not meeting the quota to pay off the production budget even remotely.
PlayStation and Bungie are in superposition: they expected it to be much worse to simply cut the loss and fire everyone. But it got some attention too big to make this decision right away. But it's also not good enough to keep everyone so layoffs are imminent.
Morale: your game can't cost 2.5 GTA V budgets and aim for just a million people. Also, UI/UX fixes could be much cheaper than this outcome.
#PlayStation@GameDEV
#Bungie@GameDEV
#UIUX@GameDEV
1. It's a generally good game with horrible UI/UX that slows it by a mile. Bungie sorted out maps, shooting, and teamplay.
2. The game was made for $250M (before marketing). And according to multiple sources is being mostly played on PC (Steam) with constantly falling CCU.
The game is paid but the initial batch of users was not meeting the quota to pay off the production budget even remotely.
PlayStation and Bungie are in superposition: they expected it to be much worse to simply cut the loss and fire everyone. But it got some attention too big to make this decision right away. But it's also not good enough to keep everyone so layoffs are imminent.
Morale: your game can't cost 2.5 GTA V budgets and aim for just a million people. Also, UI/UX fixes could be much cheaper than this outcome.
#PlayStation@GameDEV
#Bungie@GameDEV
#UIUX@GameDEV
β4π2
Forwarded from /v/ do Brasil (Koopa)
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π10β€9
Forwarded from /v/ do Brasil (DOOM GUY)
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Via Dr. Sono
π4β€2
NVIDIA wasn't doing great on Linux for ages but recently they built a team to fix it and also gathered some people from the community. And several distros were doing fixes too.
Eventually, it worked out: the 5-30% gap in performance is no longer the thing. Even the first step already gave users up to +12% of gaming performance in the new Ubuntu 26.04. About 20% more and it will get the parity with Windows π«
#NVIDIA@GameDEV
#Hardware@GameDEV
#Linux@GameDEV
Eventually, it worked out: the 5-30% gap in performance is no longer the thing. Even the first step already gave users up to +12% of gaming performance in the new Ubuntu 26.04. About 20% more and it will get the parity with Windows π«
#NVIDIA@GameDEV
#Hardware@GameDEV
#Linux@GameDEV
π5β€4β2π1
Teardown with multiplayer and co-op!
https://www.youtube.com/watch?v=4AfSSvmWkxY
#Physics@GameDEV
#Coop@GameDEV
https://www.youtube.com/watch?v=4AfSSvmWkxY
#Physics@GameDEV
#Coop@GameDEV
YouTube
Teardown Official Trailer
Prepare the perfect heist in a fully destructible, simulated voxel world. Tear down walls with vehicles or use explosives to create your own shortcuts. Shape the environment to your advantage in the most creative ways you can imagine. Play solo or with upβ¦
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The founder of Kyoto Animation Hideaki Hatta apparently died mid-February.
The legendary studio he founded with his wife had strict rules to avoid overwork, but still made it through all struggles and 2019 arson that killed several people.
They are known for Lucky Star, K-On!, Violet Evergarden, Hyouka, Miss Kobayashi, Beyond the Boundary, Nichijou, Haruhi Suzumiya, A Silent Voice, and many others.
The studio was inherited by his son who will follow the family goals, so no changes are planned so far.
#Anime@GameDEV
The legendary studio he founded with his wife had strict rules to avoid overwork, but still made it through all struggles and 2019 arson that killed several people.
They are known for Lucky Star, K-On!, Violet Evergarden, Hyouka, Miss Kobayashi, Beyond the Boundary, Nichijou, Haruhi Suzumiya, A Silent Voice, and many others.
The studio was inherited by his son who will follow the family goals, so no changes are planned so far.
#Anime@GameDEV
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