New #Free assets for #UnrealEngine!
https://www.unrealengine.com/marketplace/en-US/profile/MAWI%20United%20GmbH
https://www.unrealengine.com/marketplace/en-US/profile/MAWI%20United%20GmbH
π5β‘2
Some more #Free #Music by One Man Symphony
https://onemansymphony.bandcamp.com/album/downtempo-lofi-progressive-music-pack-vol-2-free
https://onemansymphony.bandcamp.com/album/downtempo-lofi-progressive-music-pack-vol-2-free
β‘6
CDPR just released a new update for Cyberpunk 2077, that allows you to use FSR 2.1 natively on almost any GPU. This is Full HD + FSR 2.1 Balanced, even windows with thin lines are not flickering.
Very impressive!
Now go support FSR 2.1 request for Godot 4: https://github.com/godotengine/godot-proposals/issues/4280
Very impressive!
Now go support FSR 2.1 request for Godot 4: https://github.com/godotengine/godot-proposals/issues/4280
π9
Mark Darrah (ex. Executive Producer of #Bioware) talks about the making of #DragonAge 2 and Inquisition #RPG
About their search of an open-world compatible engine, competition with #Skyrim, and the rush to deal with issues that were too big to rush, but have to be done quickly just to keep the series alive.
https://www.youtube.com/watch?v=4Q5_RsII_Ho
About their search of an open-world compatible engine, competition with #Skyrim, and the rush to deal with issues that were too big to rush, but have to be done quickly just to keep the series alive.
https://www.youtube.com/watch?v=4Q5_RsII_Ho
YouTube
Dragon Age: Inquisition - Memories and Lessons #DAI
We've finally made it to Dragon Age: Inquisition.
DAI is the game that I am most proud of as a game. It most closely matches what we were trying to do.
The PROJECT on the other hand...
Did we make a merch store?
Yup: https://old-game-dev-advice.creator-spring.com/β¦
DAI is the game that I am most proud of as a game. It most closely matches what we were trying to do.
The PROJECT on the other hand...
Did we make a merch store?
Yup: https://old-game-dev-advice.creator-spring.com/β¦
Improving Terrain Generation in #Godot 4.0 using Rendering, Physics Server and Threading
https://m.youtube.com/watch?v=ySg1JJ_KwH4
https://m.youtube.com/watch?v=ySg1JJ_KwH4
YouTube
Improving Terrain Generation in Godot 4.0 using Rendering, Physics Server and Threading
Improving Terrain Generation in Godot 4.0 using Rendering, Physics Server and Threading.
Github: https://github.com/Chevifier/Inifinte-Terrain-Generation
Sky Shader by ClayJohn: https://github.com/clayjohn/godot-volumetric-cloud-demo
Like and Subscribeβ¦
Github: https://github.com/Chevifier/Inifinte-Terrain-Generation
Sky Shader by ClayJohn: https://github.com/clayjohn/godot-volumetric-cloud-demo
Like and Subscribeβ¦
π₯3
Same request and totally different outputs from 50 SD models trained on specific images!
#StableDiffusion #NeuralNetworks #AI #AIArt
https://www.reddit.com/r/StableDiffusion/comments/ysroc7/same_prompt_in_55_models/
#StableDiffusion #NeuralNetworks #AI #AIArt
https://www.reddit.com/r/StableDiffusion/comments/ysroc7/same_prompt_in_55_models/
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Goat Simulator 3: very passionate #mocap
π€£17π6π2
Meet the new space horror from the creator of the original Dead Space:
https://www.youtube.com/watch?v=IT7swHyN8FQ
https://www.youtube.com/watch?v=IT7swHyN8FQ
YouTube
The Callisto Protocol - Official Launch Trailer | PS5 & PS4 Games
https://www.playstation.com/en-us/games/the-callisto-protocol/
Watch The Callisto Protocol Official Launch Trailer featuring the song 'Lost Again' by Kings Elliot. Set on Jupiterβs dead moon Callisto in the year 2320, The Callisto Protocol casts playersβ¦
Watch The Callisto Protocol Official Launch Trailer featuring the song 'Lost Again' by Kings Elliot. Set on Jupiterβs dead moon Callisto in the year 2320, The Callisto Protocol casts playersβ¦
π2
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Nice example of how to make your game more exciting in a few simple steps:
#Tutorial #IndieGame #Gamedev
#Tutorial #IndieGame #Gamedev
π13π₯°2
In Unreal Engine 5.1 Nanite allows you to use its virtual geometry on flora, so environments can be even more detailed without performance costs:
https://www.youtube.com/watch?v=lhBhJQ7NBFI
https://www.youtube.com/watch?v=lhBhJQ7NBFI
YouTube
MAWI Shrubs & Bushes | Unreal Engine 5.1 | Roaming at Dawn #unrealengine #UE5 #gamedev
Roaming the Mediterranean Dryland at dawn in the Shrubs & Bushes Biome 1.1 Update for UE5.1 with full Nanite foliage and Lumen.
MAWI Store Page:
https://www.fab.com/sellers/MAWI%20United
MAWI Store Page:
https://www.fab.com/sellers/MAWI%20United
π4
It was a furious battle: me vs #GodotEngine 4 physics, where joints no longer work as intended. Some motors don't work, some limiters don't limit.
I'm building a very physically accurate (not even close) custom vehicle that will be fun to drive around.
A few bugs reported on GitHub, probably gonna rollback to Godot 3.5 for now with this project.
I'm building a very physically accurate (not even close) custom vehicle that will be fun to drive around.
A few bugs reported on GitHub, probably gonna rollback to Godot 3.5 for now with this project.
π€―6
Still believe that the guy is crazy in his detailed approach to EVERYTHING:
https://www.youtube.com/watch?v=DfKsxQaY63Y
#Godot #GodotEngine #IndieDev
https://www.youtube.com/watch?v=DfKsxQaY63Y
#Godot #GodotEngine #IndieDev
YouTube
I Added a New Type of Map that is Entirely Flooded / Penitent Devlog 19
I've created a new type of level that is engulfed in water and you are half-submerged. It offers a different experience to a typical rugged terrain map. It also opens a sea of possibilities for creating all sorts of water creatures (shark demon? Nokken?)β¦
π6π₯1