Adaptive Frame Generation by AMD and modders: it runs on any modern Radeon and NVIDIA cards!
PS. Glitchy AF ๐
https://www.youtube.com/watch?v=TMD-NKmFL0s
#Hardware@GameDEV
#AMD@GameDEV
#NVIDIA@GameDEV
PS. Glitchy AF ๐
https://www.youtube.com/watch?v=TMD-NKmFL0s
#Hardware@GameDEV
#AMD@GameDEV
#NVIDIA@GameDEV
YouTube
FSR Multi Frame Generation is HERE!! Adaptive FG, Screen Space Ray Tracing & More!!
๐ https://ene.ba/AncientGameplays
๐ฎ https://ene.ba/AncientGameplays-Games
๐ https://ene.ba/AncientGameplays-Discount
Use my code "US10GAMER" to unlock your 10% discount!!
Offer applies only to this collection and cannot be combined with other deals.
DLSSโฆ
๐ฎ https://ene.ba/AncientGameplays-Games
๐ https://ene.ba/AncientGameplays-Discount
Use my code "US10GAMER" to unlock your 10% discount!!
Offer applies only to this collection and cannot be combined with other deals.
DLSSโฆ
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GameDev Pulse
While OpenAI is running out of money to burn, NVIDIA is giving up on their $100Bn investment package they kinda announced in SEPTEMBER. Now they will "participate but not with that amount of money". In private conversations NVIDIA shared that OpenAI is notโฆ
Imagine that it's so sus that Oracle has to publicly announce they are not giving up on OpenAI, no-no!
#AI@GameDEV
#NVIDIA@GameDEV
#AI@GameDEV
#NVIDIA@GameDEV
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Fake frames time!
https://www.youtube.com/watch?v=Lv8tJoiApd8 โ yet again, these presets are not working well on RTX 30 and even low-end RTX 50 series cards. The performance drop from neural upscaling depends on how good the AI-acceleration is on these cards. And even RTX 3070 loses 20-40% of the performance when running presets M and L.
#NVIDIA@GameDEV
https://www.youtube.com/watch?v=Lv8tJoiApd8 โ yet again, these presets are not working well on RTX 30 and even low-end RTX 50 series cards. The performance drop from neural upscaling depends on how good the AI-acceleration is on these cards. And even RTX 3070 loses 20-40% of the performance when running presets M and L.
#NVIDIA@GameDEV
YouTube
DLSS 4.5 Preset L Review: Nvidia's Most Advanced Upscaler Tested At 4K And 1440p
Digital Foundry is now fully independent! Join the DF Supporter Program and support the team: https://bit.ly/3jEGjvx
We've already looked at DLSS 4.5 "Preset M", designed for 4K performance mode upscaling - but what about the more demanding "Preset L". Thisโฆ
We've already looked at DLSS 4.5 "Preset M", designed for 4K performance mode upscaling - but what about the more demanding "Preset L". Thisโฆ
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No, Microslop, we don't have any space left on "Windows 11 is broken due to AI" template!
#Windows@GameDEV
#NVIDIA@GameDEV
#Windows@GameDEV
#NVIDIA@GameDEV
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Yes, in a few months NVIDIA users will get this level of performance in Blender Cycles, but:
- No volumetrics support
- Better works with static objects
- Subsurface Scattering has to be static
https://www.youtube.com/watch?v=iBiSKfjTNDY
#Blender@GameDEV
#NVIDIA@GameDEV
- No volumetrics support
- Better works with static objects
- Subsurface Scattering has to be static
https://www.youtube.com/watch?v=iBiSKfjTNDY
#Blender@GameDEV
#NVIDIA@GameDEV
YouTube
Blender's new real-time denoiser just blew my mind!
Deep Learning Super Sampling (DLSS) Ray Reconstruction for Blender is finally possible to build and run on NVIDIA GPUs! In this video I'm testing various scenes and how they can be denoised with DLSS in Blender.
PR here: https://projects.blender.org/bleโฆ
PR here: https://projects.blender.org/bleโฆ
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NVIDIA wasn't doing great on Linux for ages but recently they built a team to fix it and also gathered some people from the community. And several distros were doing fixes too.
Eventually, it worked out: the 5-30% gap in performance is no longer the thing. Even the first step already gave users up to +12% of gaming performance in the new Ubuntu 26.04. About 20% more and it will get the parity with Windows ๐ซ
#NVIDIA@GameDEV
#Hardware@GameDEV
#Linux@GameDEV
Eventually, it worked out: the 5-30% gap in performance is no longer the thing. Even the first step already gave users up to +12% of gaming performance in the new Ubuntu 26.04. About 20% more and it will get the parity with Windows ๐ซ
#NVIDIA@GameDEV
#Hardware@GameDEV
#Linux@GameDEV
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NVIDIA just casually dropped RTX version of Godot Engine:
The community admired and hated it at the same time. The overall hype over RTX is rather annoying for indie devs. Bugs and overall low quality of the port added up to the negative reception. But for some fans it looks like hope that Godot can further extend to mainstream.
UPD: They vibe coded this shit ๐ซ
https://github.com/NVIDIA-RTX/godot
#RayTracing@GameDEV
#NVIDIA@GameDEV
#GodotEngine@GameDEV
The community admired and hated it at the same time. The overall hype over RTX is rather annoying for indie devs. Bugs and overall low quality of the port added up to the negative reception. But for some fans it looks like hope that Godot can further extend to mainstream.
UPD: They vibe coded this shit ๐ซ
https://github.com/NVIDIA-RTX/godot
#RayTracing@GameDEV
#NVIDIA@GameDEV
#GodotEngine@GameDEV
GitHub
GitHub - NVIDIA-RTX/godot: NVIDIA fork of Godot Engine โ Multi-platform 2D and 3D game engine
NVIDIA fork of Godot Engine โ Multi-platform 2D and 3D game engine - NVIDIA-RTX/godot
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