GameDev Pulse
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It took about 20 minutes for one of the first Steam Machines to get the GPU fried. To make it funnier, the errors are marked as LED-stripe on the frontal part of the device. Which reminds of the legendary XBOX Ring of Death issue but it took weeks before the first case appeared, not days.

Users can't replace the GPU alone, it's not replaceable, so they've had to ask for the replacement from Valve (and wait due to supply issues)

#Hardware@GameDEV
#Valve@GameDEV
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My hopes for The Witcher 4 are still not that high. Replayed Cyberpunk a few days ago and oh boi, it has nothing to say after 150 hours. My whole experience with CDPR games is love and hate.

#CDPR@GameDEV
#Cyberpunk@GameDEV
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Forwarded from /v/ do Brasil (DOOM GUY)
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Gamedevs be like
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Steam friend was dropping random keys the whole day to the feed. I said: drop the next one in PM! So he did...

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Movies Her and Lost in Translation are basically a dialogue between Spike Jonze and Sofia Coppola about their failed marriage, using the same actress in a female role over a decade apart.

#Movies@GameDEV
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How it started vs how it's going (via)

#GodotEngine@GameDEV
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PlayStation locked down their new Marvel fighting game (you most likely never heard of) behind PSN. It's now unavailable in 130+ countries and only regions with full PSN support will get it.

What a suicide 🫑

Sadly that the new project is made by the legendary Arc System Works and a lot of their future relies on it. Sony basically sabotage yet another studio (after doing the same to Helldivers 2)

#Marvel@GameDEV
#PlayStation@GameDEV
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Forwarded from /v/ do Brasil (Π aulo)
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The Gunk (screenshots)

One of the worst TAA implementations makes the game blurry in motion (regardless of the settings). But I like puzzles and level design, it's good to play. And it's not stressful which helps these days.

#Screenshots@GameDEV
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