π£π₯#Unity acquires Ziva Dynamics π£π₯
ππ’π π‘π₯π’π π‘ππ¬:
β Real-time digital humans
β A mix of #ML & biomechanics
β Complex anatomical simulation
β 30 terabytes of 4D data
β 72,000 trained shapes
More: https://www.linkedin.com/posts/visionarynet_unity-metaverse-ml-activity-6891413170834030592-Rr9p
ππ’π π‘π₯π’π π‘ππ¬:
β Real-time digital humans
β A mix of #ML & biomechanics
β Complex anatomical simulation
β 30 terabytes of 4D data
β 72,000 trained shapes
More: https://www.linkedin.com/posts/visionarynet_unity-metaverse-ml-activity-6891413170834030592-Rr9p
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#unity #metaverse #ml #deeplearning #ai #ai #artificialintelligence⦠| Alessandro Ferrari | 22 comments
π£π₯#Unity acquires Ziva Dynamics π£π₯
πUnity acquires Ziva Dynamics, leader in sophisticated simulation and deformation, machine learning, and real-time character creation. #Metaverse?
ππ’π π‘π₯π’π π‘ππ¬:
β Real-time SOTA in Unity for digital humans creation
β A mixβ¦
πUnity acquires Ziva Dynamics, leader in sophisticated simulation and deformation, machine learning, and real-time character creation. #Metaverse?
ππ’π π‘π₯π’π π‘ππ¬:
β Real-time SOTA in Unity for digital humans creation
β A mixβ¦
π€1π±1
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π₯Έ Clothed avatars for #metaverse π₯Έ
πTelepresence, AR/VR, anthropometry, and virtual try-on.
ππ’π π‘π₯π’π π‘ππ¬:
β Differential loss of explicit mesh
β Details via neural rendering
β Explicit mesh updating
β Consistency loss for quality++
β Hi-Fi surfaces by S.S. optimization
More: https://bit.ly/3ohAN6d
πTelepresence, AR/VR, anthropometry, and virtual try-on.
ππ’π π‘π₯π’π π‘ππ¬:
β Differential loss of explicit mesh
β Details via neural rendering
β Explicit mesh updating
β Consistency loss for quality++
β Hi-Fi surfaces by S.S. optimization
More: https://bit.ly/3ohAN6d
π₯6π2π€―1
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β DITTO: Digital Twins from Interaction β
πDigitizing objects for #metaverse through interactive perception
ππ’π π‘π₯π’π π‘ππ¬:
β DIgital Twin of arTiculated Objects
β Geometry & kinematic articulation
β Articulation & 3D via perception
β Source code under MIT License
More:https://bit.ly/3LMazCV
πDigitizing objects for #metaverse through interactive perception
ππ’π π‘π₯π’π π‘ππ¬:
β DIgital Twin of arTiculated Objects
β Geometry & kinematic articulation
β Articulation & 3D via perception
β Source code under MIT License
More:https://bit.ly/3LMazCV
π₯5β€2π1π€―1
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π₯½ #metaverse in 1991 π₯½
πQ: is #VR the technology that developed least in the last 30 years? π€
Discussion: https://bit.ly/3txWF07
πQ: is #VR the technology that developed least in the last 30 years? π€
Discussion: https://bit.ly/3txWF07
π3π€¬3π₯°1π€―1
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π #Oculus' new Hand Tracking π
πHands are able to move as naturally and intuitively in the #metaverse as do in real life
ππ’π π‘π₯π’π π‘ππ¬:
β Hands2.0 powered by CV & ML
β Tracking hand-over-hand interactions
β Crossing hands, clapping, high-fives
β Accurate thumbs-up gesture
More: https://bit.ly/3JXPvY2
πHands are able to move as naturally and intuitively in the #metaverse as do in real life
ππ’π π‘π₯π’π π‘ππ¬:
β Hands2.0 powered by CV & ML
β Tracking hand-over-hand interactions
β Crossing hands, clapping, high-fives
β Accurate thumbs-up gesture
More: https://bit.ly/3JXPvY2
π€―6β€4π2π1
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πΆ Bringing pets in #metaverse πΆ
πARTEMIS: pipeline for generating articulated neural pets for virtual worlds
ππ’π π‘π₯π’π π‘ππ¬:
β ARTiculated, appEarance, Mo-synthesIS
β Motion control, animation & rendering
β Neural-generated (NGI) animal engine
β SOTA animal mocap + neural control
More: https://bit.ly/3LZSLDU
πARTEMIS: pipeline for generating articulated neural pets for virtual worlds
ππ’π π‘π₯π’π π‘ππ¬:
β ARTiculated, appEarance, Mo-synthesIS
β Motion control, animation & rendering
β Neural-generated (NGI) animal engine
β SOTA animal mocap + neural control
More: https://bit.ly/3LZSLDU
β€4π2π₯°2π€©1
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πͺ AvatarCLIP: Text-Driven Avatar πͺ
πZero-shot text-driven for #3D avatar in #metaverse
ππ’π π‘π₯π’π π‘ππ¬:
β First text-driven synthesis
β Shape, texture, and motion
β Animation-ready, HQ texture/geometry
β Zero-shot text-guided ref-based motion
β Code and model under MIT license
More: https://bit.ly/3LjTWgB
πZero-shot text-driven for #3D avatar in #metaverse
ππ’π π‘π₯π’π π‘ππ¬:
β First text-driven synthesis
β Shape, texture, and motion
β Animation-ready, HQ texture/geometry
β Zero-shot text-guided ref-based motion
β Code and model under MIT license
More: https://bit.ly/3LjTWgB
π₯4π2π€―2β€1
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π₯ KeypointNeRF: code is out! π₯
πKeypointNeRF by #Meta: "NeRF"-avatars
ππ’π π‘π₯π’π π‘ππ¬:
β Generalizable NeRF for virtual avatar
β Sparse 3D keypoints for SOTA avatar
β Novel unseen subjects from 2/3 views
β "iPhone" captures for #metaverse
More: https://bit.ly/3pyl17e
πKeypointNeRF by #Meta: "NeRF"-avatars
ππ’π π‘π₯π’π π‘ππ¬:
β Generalizable NeRF for virtual avatar
β Sparse 3D keypoints for SOTA avatar
β Novel unseen subjects from 2/3 views
β "iPhone" captures for #metaverse
More: https://bit.ly/3pyl17e
π₯8π3π1
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π₯ Dressing Avatars by #META π₯
πNovel deep photorealistic appearance method for physically-simulated clothing in #metaverse
πReview https://bit.ly/3yRBW9Y
πPaper arxiv.org/pdf/2206.15470.pdf
πNovel deep photorealistic appearance method for physically-simulated clothing in #metaverse
πReview https://bit.ly/3yRBW9Y
πPaper arxiv.org/pdf/2206.15470.pdf
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π₯TAVA for photo-realistic Avatarsπ₯
π#META unveils a novel approach for Template-free Animatable Volumetric Avatars. #Metaverse ready.
πReview https://bit.ly/3DPDEvm
πPaper arxiv.org/pdf/2206.08929.pdf
πProject www.liruilong.cn/projects/tava/
πCode github.com/facebookresearch/tava
π#META unveils a novel approach for Template-free Animatable Volumetric Avatars. #Metaverse ready.
πReview https://bit.ly/3DPDEvm
πPaper arxiv.org/pdf/2206.08929.pdf
πProject www.liruilong.cn/projects/tava/
πCode github.com/facebookresearch/tava
π₯°8π1
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π #DoubleDragon with #AI π
πHow Double Dragon would look like in real life? Each character has been transformed with #AI to capture their style, fighting spirit, and charisma, as if they had stepped right out of the gameβs streets into the real world. AUDIO ON. Damn romanticπ
#artificialintelligence #machinelearning #ml #AI #deeplearning #computervision #AIwithPapers #metaverse #LLM
πPost https://t.ly/0IpER
πChannel http://www.youtube.com/@iaiaoh84
πHow Double Dragon would look like in real life? Each character has been transformed with #AI to capture their style, fighting spirit, and charisma, as if they had stepped right out of the gameβs streets into the real world. AUDIO ON. Damn romanticπ
#artificialintelligence #machinelearning #ml #AI #deeplearning #computervision #AIwithPapers #metaverse #LLM
πPost https://t.ly/0IpER
πChannel http://www.youtube.com/@iaiaoh84
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π₯ New #AI Startups in 2026? π₯
In 2026, which area would you focus on?
π€Agents β workflows, copilots, etc.
πVertical AI β Pharma, Automotive, Energy ...
π§ Infrastructure β MLOps, Security, Cost Control ...
π¨AI for Creators/Media β Video, avatars, contents ...
Please, help me understanding what's next with this poll on LinkedIn :)
https://www.linkedin.com/posts/visionarynet_ai-ai-deeplearning-activity-7415377341779996672-sQO1
LUV U \m/
In 2026, which area would you focus on?
π€Agents β workflows, copilots, etc.
πVertical AI β Pharma, Automotive, Energy ...
π§ Infrastructure β MLOps, Security, Cost Control ...
π¨AI for Creators/Media β Video, avatars, contents ...
Please, help me understanding what's next with this poll on LinkedIn :)
https://www.linkedin.com/posts/visionarynet_ai-ai-deeplearning-activity-7415377341779996672-sQO1
LUV U \m/
Linkedin
#ai #ai #deeplearning #aiwithpapers #metaverse | Alessandro Ferrari
π₯π₯ New #AI Startups in 2026? π₯π₯
π Looking ahead to 2026, the question is no longer βcan we build it?β but βwhere does it actually create durable value?β in the AI field. So, if you were to launch an AI startup in 2026, which area would you focus on?
π€Agentsβ¦
π Looking ahead to 2026, the question is no longer βcan we build it?β but βwhere does it actually create durable value?β in the AI field. So, if you were to launch an AI startup in 2026, which area would you focus on?
π€Agentsβ¦
π₯5β€1π1