AI scene prediction from still views
https://arstechnica.com/science/2018/06/this-amazing-google-software-can-sketch-scenes-its-never-seen-before/
https://deepmind.com/blog/neural-scene-representation-and-rendering/
Short video overview: https://youtu.be/RBJFngN33Qo
https://arstechnica.com/science/2018/06/this-amazing-google-software-can-sketch-scenes-its-never-seen-before/
https://deepmind.com/blog/neural-scene-representation-and-rendering/
Short video overview: https://youtu.be/RBJFngN33Qo
Ars Technica
Google researchers created an amazing scene-rendering AI
A neural network from Google's DeepMind has impressive spatial reasoning skills.
A graph of many programming languages and their connections through compilers
https://akr.am/languages/
https://akr.am/languages/
Letting neural networks be weird • Do neural nets dream of electric sheep?
http://aiweirdness.com/post/171451900302/do-neural-nets-dream-of-electric-sheep
http://aiweirdness.com/post/171451900302/do-neural-nets-dream-of-electric-sheep
AI Weirdness
Do neural nets dream of electric sheep?
If you’ve been on the internet today, you’ve probably interacted with a neural network. They’re a type of machine learning algorithm that’s used for everything from language translation to finance modeling. One of their specialties is image recognition. Several…
Some posts about a full proposal for Async & Await in Rust, by a Rust contributor
https://boats.gitlab.io/blog/post/2018-04-06-async-await-final/
https://boats.gitlab.io/blog/post/2018-04-06-async-await-final/
withoutblogs
Async & Await in Rust: a full proposal
I’m really excited to announce the culmination of much of our work over the last four months: a pair of RFCs for supporting async & await notation in Rust. This will be very impactful for …
Taking apart and reprogramming a cheap fitness bracelet
https://rbaron.net/blog/2018/05/27/Hacking-a-cheap-fitness-tracker-bracelet.html
https://rbaron.net/blog/2018/05/27/Hacking-a-cheap-fitness-tracker-bracelet.html
Rockstar: A programming language where the source code is 80s lyrics
https://github.com/dylanbeattie/rockstar
https://github.com/dylanbeattie/rockstar
GitHub
GitHub - dylanbeattie/rockstar: The Rockstar programming language specification
The Rockstar programming language specification. Contribute to dylanbeattie/rockstar development by creating an account on GitHub.
Replacing netstat's 90s C Code With Modern Python
https://matt.sh/netmatt
https://matt.sh/netmatt
Grain: A strongly-typed functional programming language for the modern web
https://grain-lang.org/
https://grain-lang.org/
grain-lang.org
Grain: A strongly-typed functional programming language for the modern web.
Grain is a new programming language that puts academic language features to work.
Forwarded from Syra's Techbinder
Hackernoon
Why Flutter Uses Dart
<span>M</span>any linguists believe that the natural language a person speaks <a href="https://en.wikipedia.org/wiki/Linguistic_relativity" target="_blank">affects how they think</a>. Does the same concept apply to <a href="https://en.wikipedia.org/wiki/…
Disenchantment with the state of software
http://tonsky.me/blog/disenchantment/
http://tonsky.me/blog/disenchantment/
tonsky.me
Software disenchantment
Everything is going to hell and nobody seems to care
The story of a great fun old-time game programming hack
http://blog.moertel.com/posts/2013-12-14-great-old-timey-game-programming-hack.html
http://blog.moertel.com/posts/2013-12-14-great-old-timey-game-programming-hack.html
GPU text rendering using vectors, with great performance
https://wdobbie.com/post/gpu-text-rendering-with-vector-textures/
https://wdobbie.com/post/gpu-text-rendering-with-vector-textures/
Things nobody told me about being a software engineer:
https://anaulin.org/blog/things-nobody-told-me-about-being-a-software-engineer/
https://anaulin.org/blog/things-nobody-told-me-about-being-a-software-engineer/
An exploration of the ways naive randomness can be misleading, and how to do it right
https://medium.com/@oldwestaction/randomness-is-hard-e085decbcbb2
https://medium.com/@oldwestaction/randomness-is-hard-e085decbcbb2
Medium
Randomness is hard: learning about the Fisher-Yates shuffle algorithm & random number generation
This post & its related materials were prepared for a July 26, 2018 lightning talk event co-hosted by Enigma and Women Who Code NYC!