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telegramdesktop/tdesktop/devb54239b1 files, +1/-1
Attempt to force our fonts.

telegramdesktop/tdesktop/devd73030d1 files, +1/-1
Disable hinting for bundled math fonts.

telegramdesktop/tdesktop/dev8d608273 files, +20/-10
Fix possible crash in rich messages.

telegramdesktop/tdesktop/dev65322204 files, +97/-103
Slightly improved style of local storage section.

telegramdesktop/tdesktop/dev82efd0c1 files, +6/-1
Check blob extraction paths.

telegramdesktop/tdesktop/dev47eca401 files, +3/-0
Check passport encrypted data size.

telegramdesktop/tdesktop/dev8b6e3261 files, +1/-1
Rasterize glyphs using Qt QPainterPath.

telegramdesktop/tdesktop/devd4336a94 files, +20/-6
Fix possible crash in rich messages.

telegramdesktop/tdesktop/devf5e93be6 files, +24/-15
Version 6.9.2.

- Fix possible crash in OpenGL init (Linux).
- Fix possible crash in calls (Windows on ARM).
- Fix working with system proxy (Windows).
- Fix display of rich messages without text.
- Fix display of rich messages in Recent Actions.
- Replace dispatch with TooManyCooks (Linux).

#tdesktop
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telegramdesktop/tdesktop/dev8165c7c1 files, +6/-3
Update API scheme on layer 227.

#tdesktop
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tdlib/td/masterd6debbb1 files, +3/-3
Fix typos in documentation

#tdlib
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New telegramdesktop/tdesktop release: v6.9.2 (stable)

- Fix possible crash in OpenGL init (Linux).
- Fix possible crash in calls (Windows on ARM).
- Fix working with system proxy (Windows).
- Fix display of rich messages without text.
- Fix display of rich messages in Recent Actions.
- Replace dispatch with TooManyCooks (Linux).

#tdesktop
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morethanwords/tweb/masterbc4c42a2 files, +6/-9
fix: pinned audio plate ripple and click-to-message only on the title part

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

morethanwords/tweb/master816f7001 files, +10/-2
fix: show the Mute plate instead of the composer in the Replies chat

Nobody can write to the Replies service chat — iOS and Desktop replace
the message input with a Mute/Unmute button there. Reuse the existing
channel "can't write" plate for REPLIES_PEER_ID.

Fixes https://bugs.telegram.org/c/62502

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

#webk
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telegramdesktop/tdesktop/dev90cdf551 files, +6/-1
Adjust resources for docker run script.

#tdesktop
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morethanwords/tweb/mastere7e5d2a4 files, +117/-22
perf: stop bluff-spoiler from janking the app while animating

The mask used to be delivered as canvas.toDataURL() (sync GPU readback +
PNG encode on the main thread, 4-7ms) inlined into a full <style> replace
every ~80ms, whose invalidation cost scaled with the size of the whole
document - the entire app stuttered while any preview spoiler animated.

Now the WebGL frame leaves the main thread as a GPU-side
createImageBitmap copy (~0.1ms), a tiny worker turns it into a PNG blob,
and the object URL lands in inherited custom properties set inline on
the spoiler wrapper, so the style invalidation is scoped to the spoiler
subtree instead of the document. URLs still applied on connected
elements are pinned from revocation so a paused spoiler never loses its
mask. Falls back to canvas.toBlob() on the main thread where
OffscreenCanvas is unavailable.

Main-thread cost per tick: ~10-15ms (growing with DOM size) -> ~0.3ms.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

morethanwords/tweb/masterbcec3243 files, +42/-24
perf: single group mask per bluff-spoiler run + predecode against flicker

The mask is a group effect, so one mask-image set inline on the run
wrapper masks all the letter spans at once - the per-letter mask layers
and the --index position math are gone, and a tick now invalidates the
style of a single element. The letter spans keep only their fixed width
(wrapping/ellipsis still work, the texture stays continuous across
lines via inline slice semantics).

Blob URLs load asynchronously (unlike the old inline data URLs), so a
paint could land between the style update and the image load, blinking
the mask to transparent. New masks are now published only after
img.decode() puts them in the image cache, and the decoded images stay
pinned until their URL is revoked.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

morethanwords/tweb/master5252c512 files, +17/-62
fix: deliver bluff-spoiler masks as data URLs - blob URLs flicker

CSS fetches a blob: URL asynchronously on every swap, even when the
image was predecoded through an <img> (the caches are not shared), so a
paint could land between the style update and the load, blanking the
mask. Reproduced on an exact replica: 1 of 8 random captures caught the
spoiler fully transparent; with data: URLs (which resolve synchronously,
as in the original implementation) all captures were stable.

The worker now replies with a data URL via FileReaderSync, which also
deletes the whole object-URL lifecycle (pool, revocation, pinning,
predecode). Masks are encoded as WebP - pixel-identical alpha to PNG at
well under half the size (the property parse + recalc per tick drop from
~3.2ms to ~1.1ms); browsers without canvas WebP encoding fall back to
PNG. The prefixed mask-image property is written only where the
unprefixed one is unsupported.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

#webk
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morethanwords/tweb/master6f0cc744 files, +480/-351
perf: run the bluff-spoiler simulation entirely inside the worker

The WebGL particles simulation is extracted from DotRenderer into a
DOM-free DotRendererCore that works on both HTMLCanvasElement and
OffscreenCanvas. For bluff spoilers the worker now owns the whole
render: it steps the simulation at 60fps on its own OffscreenCanvas,
encodes a frame every 4 ticks and posts ready data URLs - the main
thread no longer runs the rAF loop, the WebGL draws, or the
createImageBitmap copy; it only assigns the received mask to the
spoiler wrappers ~12 times per second.

Playback is driven by the existing animationIntersector callbacks
(play/pause messages start and stop the worker loop), so off-screen and
idle behavior is unchanged. Bubble text/image spoilers keep the
main-thread instance via the same core; browsers without WebGL in
OffscreenCanvas keep the previous main-thread-simulation path.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

morethanwords/tweb/master9dd54fc3 files, +366/-24
perf: render media-spoiler dots inside a worker via transferred canvases

Each media spoiler's dots canvas now transfers control to a dedicated
worker that owns the 480x480 particles simulation (same DotRendererCore)
and draws every visible target at 60fps - the main thread no longer
runs the simulation loop or the per-target drawImage for photo/video
spoilers, paid-media covers and gift-link dots; it only forwards
play/pause from animationIntersector.

The click reveal is split: the worker animates the dots push-zoom and
the growing clipping hole, while the main thread keeps punching the
matching hole in the underlying thumbnail (that canvas already has a 2D
context and cannot be transferred) with the same duration and easing,
and resolves the caller's promise as before. drawClippingCircle moved
to dotRendererCore for both sides. Browsers without WebGL in
OffscreenCanvas keep the main-thread path untouched.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

morethanwords/tweb/master0c505ec6 files, +440/-319
perf: merge spoiler rendering into one SharedWorker for all tabs

The two dedicated workers (bluff masks, media dots) are merged into a
single spoilerRenderer.worker that runs as a SharedWorker - every tab
feeds from the same simulations and one GL context, and a bluff mask is
encoded once and broadcast to all tabs that play it. The worker keeps
per-port state (playing flags, media targets), steps simulations only
while some port needs them, frees the GL resources when the last port
leaves, and respects ?noSharedWorker=1 / missing SharedWorker support
(Chrome Android < 120) by falling back to a per-tab dedicated worker
with the same script.

Tab lifetime is handled with a pagehide 'bye' plus the MessagePort
close event where supported; simulations are keyed by device pixel
ratio in case tabs live on different displays. The connection is
refcounted by its two consumers, so releasing bluff does not tear down
media and vice versa.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

#webk
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morethanwords/tweb/master001f3ed8 files, +175/-134
refactor: address spoiler-renderer review findings

- The connection module now owns the consumer lifecycle: retain() takes
the consumer's message listener and returns a scoped handle whose
release() unregisters it - the per-consumer listenerAdded flags and
the implicit 'who may send bye' contract are gone (only the module
sends 'bye': on dispose and on pagehide, registered once).
- A worker loading failure is now logged and flips new spoilers to the
main-thread fallback (isWorkerSimSupported consults the failure flag,
in-flight bluff encodes are unblocked via a synthesized
connection-error message).
- The worker prunes dpr-keyed simulations as soon as no connected tab
uses them instead of waiting for the last tab to leave.
- The duplicated target-canvas creation (classes, sizing, rotate/flip
transforms) is extracted into DotRenderer.createTargetCanvas.
- simpleEasing and applyColorOnContext moved into leaf helpers
(re-exported from their old homes) so the worker shares the exact
implementations instead of mirroring them.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

#webk
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morethanwords/tweb/masterea3c5359 files, +468/-80
perf: move the bubble text-spoiler overlays into the spoiler worker

The last main-thread spoiler rendering is gone: the overlay canvas of a
bubble text spoiler now transfers control to the shared spoiler worker,
which draws the tinted particle chunks and animates the click unwrap
from the same text simulation that feeds the bluff masks. The main
thread keeps everything DOM-bound - measuring the line rects and
colors, hover/click handling, the visibility class machinery - and
pushes snapshots to the worker only when they change (the unwrap
progress signal still runs on main for the class toggles; the worker
mirrors the same curve for the pixels).

The displayed size of a transferred canvas has to be pinned via inline
CSS: the placeholder keeps its default 300x150 intrinsic size, so with
the worker-side resize alone the committed bitmap would stretch (the
legacy path derives it from the width/height attributes instead).

simpleEasing/unwrapEasing/defaultEasing move into a @helpers/easings
leaf so the worker shares the exact curves, and drawImageFromSource
accepts offscreen contexts. Browsers without WebGL in OffscreenCanvas
keep the previous main-thread overlay path.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

#webk
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tdlib/td/master062f2601 files, +1/-1
Fix typo in animation.has_stickers documentation

#tdlib
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morethanwords/tweb/master5f9c0fb8 files, +92/-60
refactor: migrate from deprecated mp4-muxer to mediabunny

mp4-muxer is deprecated in favor of mediabunny. Muxer/ArrayBufferTarget
become Output/Mp4OutputFormat/BufferTarget, and chunks now go through
EncodedVideo/AudioPacketSources whose async add() calls are chained from
the sync encoder callbacks (decode order + backpressure), so finalize()
is async for both callers. The opus track config is no longer declared
upfront — it is deduced from the encoder metadata passed with the first
packet. frameRate is forwarded to the video track only when the caller
sets one, because mediabunny snaps timestamps to it (gifToVideo frames
sit off-grid). mediabunny's bundled dom-mediacapture-transform typings
narrow MediaStream.getVideoTracks() globally, hence the cast in
callInstanceBase.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

#webk
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morethanwords/tweb/master12b30e96 files, +267/-60
feat: convert .mov attachments to mp4 in the send popup

QuickTime files — the default macOS screen-recording/camera format — were
sent as plain documents in browsers that can't play video/quicktime
(Chrome on macOS), and even Safari sent them as .mov that recipients on
other platforms couldn't stream. Now they get the same treatment as GIFs:
conversion starts the moment the file lands in the new-media popup (after
the open animation finishes, so the heavy work doesn't jank it), with a
progress circle on the item and the send button locked until it's done.

The conversion (helpers/movToVideo) goes through mediabunny's Conversion:
H.264+AAC sources are remuxed without re-encoding (lossless, I/O-bound —
a 650MB file repackages in about a second), other codecs are transcoded
via WebCodecs to the universally playable pair; a track that can't be
carried over makes the conversion throw, falling back to the old document
behavior with the same error toast as GIFs. Eligibility is capped by the
user's upload limit (upload_max_fileparts default/premium = 2GB/4GB, read
from the cached app config); non-H.264 sources keep the media-editor
100MB cap instead, since a real transcode runs at roughly realtime.
Outputs over 512MB use moov-at-end instead of fastStart 'in-memory',
halving the memory peak.

A convertible .mov counts as media throughout the popup (routing, albums,
spoilers, paid-media and rights checks — keyed off the converted form,
video/mp4), in the paste/drop/share entry points, and is selectable in
the "Photo or Video" picker. The GIF conversion state maps are
generalized (convertedFiles/fileConversions/failedConversions) and shared
by both flows.

Polish that fell out of testing, also affecting shared video code:

- the uploaded/local video poster box grew from 320x240 (blurry on
retina, 135x240 for portrait) to 720 max per side, matching the media
editor's thumbnail cap, never upscaling a smaller source;
- attachFiles destroys the old items only after the new ones replace
them in the DOM — destroying upfront blanked the still-visible media
out for the whole rebuild (createVideo clears src on destroy);
- an uploading video bubble no longer autoplays under the progress
spinner: the autoplay attribute is suppressed while
message.uploadingFileName is set, and since the bubble isn't
re-rendered on message_sent, playback resumes when the upload promise
resolves (rounds keep their own is_outgoing handling).

Verified e2e in the preview: a generated h264+pcm .mov pasted into Saved
Messages converts (video copied, audio transcoded to AAC) and arrives as
a streamable video/mp4; a corrupt .mov falls back to a document with the
error toast; 162MB and 647MB files remux in ~1s.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

#webk
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UnigramDev/Unigram/develop4a2df732 files, +0/-2
Remove dangling event handle

UnigramDev/Unigram/develop83448cb9 files, +218/-18
Supergroup guard bot settings

UnigramDev/Unigram/develop3db620423 files, +1358/-334
Rich messages improvements

UnigramDev/Unigram/develop41773a91 files, +1/-1
Update TDLib

UnigramDev/Unigram/develop70121171 files, +4/-0
Handle automatic decline

UnigramDev/Unigram/developf059eee5 files, +55/-16
Show rich messages in shared media

UnigramDev/Unigram/developb1d121b1 files, +8/-0
Update enum

UnigramDev/Unigram/develop4f43ba81 files, +10/-2
Delete ranges

UnigramDev/Unigram/develop0fd865e1 files, +6/-6
Fix native compilation

UnigramDev/Unigram/develop23c5d291 files, +143/-15
Improve text formatting

UnigramDev/Unigram/develop7789fa53 files, +38/-22
Update session api

UnigramDev/Unigram/develop29dab751 files, +1/-1
Bump version to 12.8

UnigramDev/Unigram/develop4ef4df61 files, +1/-1
Update microtex

UnigramDev/Unigram/developd9749d91 files, +1/-1
Ignore formulas in inline text

UnigramDev/Unigram/develop4c1b6d62 files, +257/-160
Rich messages improvements

#unigram
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UnigramDev/Unigram/develop7ad76471 files, +4/-2
Remove redundant log

#unigram
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telegramdesktop/tdesktop/dev8ca06bd1 files, +2/-2
Fix OpenGL in Windows builds.

telegramdesktop/tdesktop/dev7db0d5d1 files, +1/-1
Fix parsing some incorrect formulas.

#tdesktop
🫡3
morethanwords/tweb/masterc29dfcf1 files, +2/-2
Add .kml / .kmz as potentially IP-revealing.

#webk
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New telegramdesktop/tdesktop release: v6.9.3 (stable)

- Fix possible crash in formula parsing.
- Fix field resize after Undo/Redo.
- Fix OpenGL in Windows build.

#tdesktop
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telegramdesktop/tdesktop/dev82c29541 files, +1/-1
Fix content size checks after undo/redo.

telegramdesktop/tdesktop/dev3887c786 files, +21/-15
Version 6.9.3.

- Fix possible crash in formula parsing.
- Fix field resize after Undo/Redo.
- Fix OpenGL in Windows build.

#tdesktop
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tdlib/td/master912b29b6 files, +38/-27
Add source to get_message_content_object.

tdlib/td/master09177631 files, +1/-1
Fix spelling.

tdlib/td/master9ae32a31 files, +0/-3
unset CMAKE_FIND_ROOT_PATH_MODE_PROGRAM

tdlib/td/masterc0757dd1 files, +1/-1
Revert "Set CMAKE_MAKE_PROGRAM for iOS build"

This reverts commit 04adfc87deea4c804def118e88c89a08c388b32b.

tdlib/td/mastera17f87c1 files, +33/-33
Fix typos in API scheme docs

#tdlib
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