# Meanwhile in Parallel Rust Universe π
> I swear to god everytime im trying to look for anything related to rust the stupid programing language pops up. Is there a way to blacklist it from searches or something? Cuz its darn annoying.
Uh, all this rust-the-game-vs-rust-the-language confusion never gets old π
https://reddit.com/r/playrust/comments/16bmqz6/can_i_mute_rust_programing_language_in_google
> I swear to god everytime im trying to look for anything related to rust the stupid programing language pops up. Is there a way to blacklist it from searches or something? Cuz its darn annoying.
Uh, all this rust-the-game-vs-rust-the-language confusion never gets old π
https://reddit.com/r/playrust/comments/16bmqz6/can_i_mute_rust_programing_language_in_google
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π16β€2
# Rust GameDev News 48: July 2023
Forgot to post that we've released This Month in Rust GameDev for July 2023 a couple of weeks ago: https://gamedev.rs/news/048
In the meantime, we've already started putting together August news for the 49th issue. Please join: https://github.com/rust-gamedev/rust-gamedev.github.io/issues/1440
Forgot to post that we've released This Month in Rust GameDev for July 2023 a couple of weeks ago: https://gamedev.rs/news/048
In the meantime, we've already started putting together August news for the 49th issue. Please join: https://github.com/rust-gamedev/rust-gamedev.github.io/issues/1440
Rust GameDev WG
This Month in Rust GameDev #48 - July 2023
Welcome to the 48th issue of the Rust GameDev Workgroup's
monthly newsletter.
Rust is a systems langβ¦
monthly newsletter.
Rust is a systems langβ¦
π₯2π1
Forwarded from Type Driven Thoughts π¦
Finally
Now it will be possible to write something like this:
async fn and return impl Trait are being stabilized!Now it will be possible to write something like this:
trait Foo {
async fn foo();
fn bar() -> impl Bar;
}GitHub
Stabilize `async fn` and return-position `impl Trait` in trait by compiler-errors Β· Pull Request #115822 Β· rust-lang/rust
Stabilization report
This report proposes the stabilization of #![feature(return_position_impl_trait_in_trait)] (RPITIT) and #![feature(async_fn_in_trait)] (AFIT). These are both long awaited featu...
This report proposes the stabilization of #![feature(return_position_impl_trait_in_trait)] (RPITIT) and #![feature(async_fn_in_trait)] (AFIT). These are both long awaited featu...
π₯14β€1
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# GUN RUN
Yet another interesting Rust game is coming to Steam - a very nice minimalistic twin-stick shooter "GUN RUN" by Terry Brush:
> GUNRUN is a twinstick survival roguelite with crazy enemy density, and even crazier weapons! Roam the crypts blasting holes through waves of undead, collecting resources to craft your perfect build, and discovering forgotten treasures!
https://store.steampowered.com/app/2561650/GUN_RUN
> The demo is going to be released probably sooner than you think!
As always, consider following the dev, adding the project to your wishlist, and trying out the demo once it's out!
Yet another interesting Rust game is coming to Steam - a very nice minimalistic twin-stick shooter "GUN RUN" by Terry Brush:
> GUNRUN is a twinstick survival roguelite with crazy enemy density, and even crazier weapons! Roam the crypts blasting holes through waves of undead, collecting resources to craft your perfect build, and discovering forgotten treasures!
https://store.steampowered.com/app/2561650/GUN_RUN
> The demo is going to be released probably sooner than you think!
As always, consider following the dev, adding the project to your wishlist, and trying out the demo once it's out!
π5π₯1
# Another Vet Care Trip to St. Petersburg
The health of our dear Durin keeps deteriorating and last week he was hospitalized again. Even though his quality of life is still not that bad, the amount of daily medical procedures keeps growing and Sasha is too busy with her vet work and lectures to find enough time - so I've decided to return to Russia for at least a couple of weeks to help out.
Sorry for another bunch of delays with the newsletter and other rust community activities, I struggle to find energy for all these things.
The health of our dear Durin keeps deteriorating and last week he was hospitalized again. Even though his quality of life is still not that bad, the amount of daily medical procedures keeps growing and Sasha is too busy with her vet work and lectures to find enough time - so I've decided to return to Russia for at least a couple of weeks to help out.
Sorry for another bunch of delays with the newsletter and other rust community activities, I struggle to find energy for all these things.
π’12β€7π±1
# Rust GameDev Pause
I have to stay in St. Petersburg longer due to yet another bunch of unfortunate family reasons and this drains the last bits of my mental energy for doing any gamedevy stuff. So, I'm stepping down from the Rust GameDev WG and putting both my community duties and personal projects on official pause - for a long time, probably.
https://github.com/rust-gamedev/wg/issues/132
PS: I'm also looking for a job in Russia, so if you know a fitting and ethically ok-ish position opening here, please ping me (linkedin, hh).
I have to stay in St. Petersburg longer due to yet another bunch of unfortunate family reasons and this drains the last bits of my mental energy for doing any gamedevy stuff. So, I'm stepping down from the Rust GameDev WG and putting both my community duties and personal projects on official pause - for a long time, probably.
https://github.com/rust-gamedev/wg/issues/132
PS: I'm also looking for a job in Russia, so if you know a fitting and ethically ok-ish position opening here, please ping me (linkedin, hh).
GitHub
ozkriff Steps Down from Rust GameDev WG Β· Issue #132 Β· rust-gamedev/wg
I should've posted this weeks (or even months) ago, sorry I haven't done this earlier. For the last couple of years my life and any plans I had have been falling apart, so I've been inc...
β€13π’11π₯2π1π±1
# Back to Sketching
Hey! π I'm trying to get back to daily drawing, so here's a bunch of ~recent 5..10min dailyart Krita sketches for a (re)start.
Hey! π I'm trying to get back to daily drawing, so here's a bunch of ~recent 5..10min dailyart Krita sketches for a (re)start.
π₯12π6