ozkriff.games πŸ¦€
220 subscribers
161 photos
8 videos
173 links
πŸ‘‹ I'm @ozkriff: Rust zealot, hobby game developer, fan of turn based games, one of arewegameyet.rs' maintainers and gamedev.rs' editors. ex-Wargaming, ex-JetBrains.

See the pinned message for more info and links: https://xn--r1a.website/ozkriff_games/4
Download Telegram
# March Dailyart Sketches #1

The first bunch of March doodles: an old man's face, destroyed city (based on J.C. Yuan's art), Corvo Bianco before restoration, and a drunk guy sleeping on a bench
❀2πŸ‘2πŸ‘Ž1
# Rust GameDev Monthly Meetup #25: March 2023

Link to the stream/recording: https://youtu.be/EVxjxP6sZtA
The meetup starts at 16:00UTC (~30m from now).

Today's schedule:
- Blue Engine by ElhamAryanpur
- Blade by Kvark
- 8bit Duels by ThousandthStar
- Graphite by Keavon
πŸ‘2πŸ‘Ž1
# diff.rs

diff.rs is a web app for quickly checking the changes between different versions of Rust packages published on crates.io.

Example: https://diff.rs/once_cell/1.17.1/1.17.0/src/race.rs

> <...> I wanted to build something that is written in Rust, runs completely in-browser (basically any excuse to get my hands dirty with Yew and WASM). <...> It works by fetching a crate's metadata from crates.io, downloading the sources using reqwest, uncompressing them using flate2, extracting them (using tar), and finally rendering a diff (using similar).

Source code: https://github.com/xfbs/diff.rs

Discussions: /r/rust
πŸ”₯8πŸ‘Ž1
# IntelliJ Rust #190 πŸ’‘

https://intellij-rust.github.io/2023/03/13/changelog-190

This is a small release:
- Now the plugin detects and highlights errors in attribute macros.
- The "trait object was declared with no traits" error is now detected by the plugin.

/r/rust discussion
Please open Telegram to view this post
VIEW IN TELEGRAM
πŸ‘5πŸ‘Ž1
# March Dailyart Sketches #2

The second bunch of March doodles: more drunk guys on benches, cozy armchairs on the street, and an old nun on a scooter.
❀1πŸ‘1πŸ‘Ž1
ozkriff.games πŸ¦€
# Bevy 0.10 https://bevyengine.org/news/bevy-0-10 > Features ECS Schedule v3, Cascaded Shadow Maps, Environment Map Lighting, Depth / Normal Prepass, Smooth Animation Transitions, Improved Android Support, Revamped Bloom, Distance and Atmospheric Fog, and…
# BevyJam #3 🐦

Following the recent Bevy v0.10 release, another BevyJam was announced:

https://itch.io/jam/bevy-jam-3

Timeline:
- March 18th: theme submission starts in the #jam-theme-voting Discord channel.
- March 25th: theme submission closes, theme voting starts.
- April 1st: Voting closes, theme announced, jam begins.
- April 9th: jam concludes and submission voting begins.
- April 16th: winner announced.

Previous bevyjams got 74 and 85 submissions - maybe this one will reach 100 :)
πŸ‘2πŸ‘Ž1
This media is not supported in your browser
VIEW IN TELEGRAM
# IntelliJ Rust #191 πŸ’‘

We've released another ijrust version today!

https://intellij-rust.github.io/2023/03/27/changelog-191

Highlights:
- Now the plugin shows parameter and chained method calls hints inside attribute procedural macro calls.
- LLDB debugger backend now shows the contents of references and pointers.
- A bunch of new Rust errors are detected by the plugin: mismatched members in trait impl, underscore expression in wrong place, etc.

/r/rust discussion
Please open Telegram to view this post
VIEW IN TELEGRAM
πŸ‘4❀1πŸ‘Ž1
# godbolt.org's LLVM Opt Pipeline View

Not exactly fresh news but it turns out that Compiler Explorer got an amazing feature last year: ability to step through the individual LLVM optimization passes and see what exact effect it has on your code sample. 🀯

Example: https://rust.godbolt.org/z/46P8MP3x1
πŸ”₯9πŸ‘Ž1🀯1
Forwarded from Hisriver
Rust Search Extension v1.10.0 has been releasedπŸŽ‰
https://rust.extension.sh/changelog/
πŸ‘6πŸ‘Ž1πŸ”₯1
# Spring Vacation

Our spring vacation is coming to an end - as usual nowadays, this mostly was a week of tranquil walks around Yerevan's cool places. The botanical garden deserves special mention - it's an extremely atmospheric place at this time of year 🀩
❀13πŸ‘Ž1