ozkriff.games πŸ¦€
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πŸ‘‹ I'm @ozkriff: Rust zealot, hobby game developer, fan of turn based games, one of arewegameyet.rs' maintainers and gamedev.rs' editors. ex-Wargaming, ex-JetBrains.

See the pinned message for more info and links: https://xn--r1a.website/ozkriff_games/4
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# IntelliJ Rust #189 πŸ’‘

https://intellij-rust.github.io/2023/02/27/changelog-189

Highlights:
- Inlay hints are now emerging inside function-like macro calls
- Underscore expressions support
- stdlib items in a completion list are dependent on the Rust compiler

/r/rust discussion
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# Bevy 0.10

https://bevyengine.org/news/bevy-0-10

> Features ECS Schedule v3, Cascaded Shadow Maps, Environment Map Lighting, Depth / Normal Prepass, Smooth Animation Transitions, Improved Android Support, Revamped Bloom, Distance and Atmospheric Fog, and much much more!

Discussions:
/r/rust, /r/gamedev, orange site
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# Rust GameDev News 43: Feb 2023

https://gamedev.rs/news/043

This time we've collected news about 16 games, 6 engines, 8 learning resources, 5 tools, and 10 libraries from all over the rust gamedev ecosystem! Huge thanks to all contributors and reviewers!

/r/rust_gamedev, Mastodon, Twitter
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# Rust 1.68

https://blog.rust-lang.org/2023/03/09/Rust-1.68.0

Highlights:
- Sparse registry protocol for Cargo allows downloading information only about crates you're actually using.
- Local Pin construction with pin! macro.
- Default alloc error handler. This allows usage of alloc on stable without requiring the definition of a handler for allocation failure (defining custom handlers is still unstable).
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# March Dailyart Sketches #1

The first bunch of March doodles: an old man's face, destroyed city (based on J.C. Yuan's art), Corvo Bianco before restoration, and a drunk guy sleeping on a bench
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# Rust GameDev Monthly Meetup #25: March 2023

Link to the stream/recording: https://youtu.be/EVxjxP6sZtA
The meetup starts at 16:00UTC (~30m from now).

Today's schedule:
- Blue Engine by ElhamAryanpur
- Blade by Kvark
- 8bit Duels by ThousandthStar
- Graphite by Keavon
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# diff.rs

diff.rs is a web app for quickly checking the changes between different versions of Rust packages published on crates.io.

Example: https://diff.rs/once_cell/1.17.1/1.17.0/src/race.rs

> <...> I wanted to build something that is written in Rust, runs completely in-browser (basically any excuse to get my hands dirty with Yew and WASM). <...> It works by fetching a crate's metadata from crates.io, downloading the sources using reqwest, uncompressing them using flate2, extracting them (using tar), and finally rendering a diff (using similar).

Source code: https://github.com/xfbs/diff.rs

Discussions: /r/rust
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# IntelliJ Rust #190 πŸ’‘

https://intellij-rust.github.io/2023/03/13/changelog-190

This is a small release:
- Now the plugin detects and highlights errors in attribute macros.
- The "trait object was declared with no traits" error is now detected by the plugin.

/r/rust discussion
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# March Dailyart Sketches #2

The second bunch of March doodles: more drunk guys on benches, cozy armchairs on the street, and an old nun on a scooter.
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