# IntelliJ Rust #189 π‘
https://intellij-rust.github.io/2023/02/27/changelog-189
Highlights:
- Inlay hints are now emerging inside function-like macro calls
- Underscore expressions support
- stdlib items in a completion list are dependent on the Rust compiler
/r/rust discussion
https://intellij-rust.github.io/2023/02/27/changelog-189
Highlights:
- Inlay hints are now emerging inside function-like macro calls
- Underscore expressions support
- stdlib items in a completion list are dependent on the Rust compiler
/r/rust discussion
Please open Telegram to view this post
VIEW IN TELEGRAM
π₯4π2π1
# Bevy 0.10
https://bevyengine.org/news/bevy-0-10
> Features ECS Schedule v3, Cascaded Shadow Maps, Environment Map Lighting, Depth / Normal Prepass, Smooth Animation Transitions, Improved Android Support, Revamped Bloom, Distance and Atmospheric Fog, and much much more!
Discussions: /r/rust, /r/gamedev, orange site
https://bevyengine.org/news/bevy-0-10
> Features ECS Schedule v3, Cascaded Shadow Maps, Environment Map Lighting, Depth / Normal Prepass, Smooth Animation Transitions, Improved Android Support, Revamped Bloom, Distance and Atmospheric Fog, and much much more!
Discussions: /r/rust, /r/gamedev, orange site
bevy.org
Bevy 0.10
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
π5π1
# Rust GameDev News 43: Feb 2023
https://gamedev.rs/news/043
This time we've collected news about 16 games, 6 engines, 8 learning resources, 5 tools, and 10 libraries from all over the rust gamedev ecosystem! Huge thanks to all contributors and reviewers!
/r/rust_gamedev, Mastodon, Twitter
https://gamedev.rs/news/043
This time we've collected news about 16 games, 6 engines, 8 learning resources, 5 tools, and 10 libraries from all over the rust gamedev ecosystem! Huge thanks to all contributors and reviewers!
/r/rust_gamedev, Mastodon, Twitter
π₯5π1
# Rust 1.68
https://blog.rust-lang.org/2023/03/09/Rust-1.68.0
Highlights:
- Sparse registry protocol for Cargo allows downloading information only about crates you're actually using.
- Local
- Default
https://blog.rust-lang.org/2023/03/09/Rust-1.68.0
Highlights:
- Sparse registry protocol for Cargo allows downloading information only about crates you're actually using.
- Local
Pin construction with pin! macro.- Default
alloc error handler. This allows usage of alloc on stable without requiring the definition of a handler for allocation failure (defining custom handlers is still unstable).blog.rust-lang.org
Announcing Rust 1.68.0 | Rust Blog
Empowering everyone to build reliable and efficient software.
π4π1
# March Dailyart Sketches #1
The first bunch of March doodles: an old man's face, destroyed city (based on J.C. Yuan's art), Corvo Bianco before restoration, and a drunk guy sleeping on a bench
The first bunch of March doodles: an old man's face, destroyed city (based on J.C. Yuan's art), Corvo Bianco before restoration, and a drunk guy sleeping on a bench
β€2π2π1
# Rust GameDev Monthly Meetup #25: March 2023
Link to the stream/recording: https://youtu.be/EVxjxP6sZtA
The meetup starts at 16:00UTC (~30m from now).
Today's schedule:
- Blue Engine by ElhamAryanpur
- Blade by Kvark
- 8bit Duels by ThousandthStar
- Graphite by Keavon
Link to the stream/recording: https://youtu.be/EVxjxP6sZtA
The meetup starts at 16:00UTC (~30m from now).
Today's schedule:
- Blue Engine by ElhamAryanpur
- Blade by Kvark
- 8bit Duels by ThousandthStar
- Graphite by Keavon
YouTube
Rust Gamedev Meetup #25: March 2023
The Rust Gamedev meetup happens on the second Saturday of every month. The meetup is an opportunity to chat with others from the Rust game development community and see what people are working on.
π2π1
# diff.rs
diff.rs is a web app for quickly checking the changes between different versions of Rust packages published on crates.io.
Example: https://diff.rs/once_cell/1.17.1/1.17.0/src/race.rs
> <...> I wanted to build something that is written in Rust, runs completely in-browser (basically any excuse to get my hands dirty with Yew and WASM). <...> It works by fetching a crate's metadata from crates.io, downloading the sources using reqwest, uncompressing them using flate2, extracting them (using tar), and finally rendering a diff (using similar).
Source code: https://github.com/xfbs/diff.rs
Discussions: /r/rust
diff.rs is a web app for quickly checking the changes between different versions of Rust packages published on crates.io.
Example: https://diff.rs/once_cell/1.17.1/1.17.0/src/race.rs
> <...> I wanted to build something that is written in Rust, runs completely in-browser (basically any excuse to get my hands dirty with Yew and WASM). <...> It works by fetching a crate's metadata from crates.io, downloading the sources using reqwest, uncompressing them using flate2, extracting them (using tar), and finally rendering a diff (using similar).
Source code: https://github.com/xfbs/diff.rs
Discussions: /r/rust
π₯8π1
# IntelliJ Rust #190 π‘
https://intellij-rust.github.io/2023/03/13/changelog-190
This is a small release:
- Now the plugin detects and highlights errors in attribute macros.
- The "trait object was declared with no traits" error is now detected by the plugin.
/r/rust discussion
https://intellij-rust.github.io/2023/03/13/changelog-190
This is a small release:
- Now the plugin detects and highlights errors in attribute macros.
- The "trait object was declared with no traits" error is now detected by the plugin.
/r/rust discussion
Please open Telegram to view this post
VIEW IN TELEGRAM
π5π1
# March Dailyart Sketches #2
The second bunch of March doodles: more drunk guys on benches, cozy armchairs on the street, and an old nun on a scooter.
The second bunch of March doodles: more drunk guys on benches, cozy armchairs on the street, and an old nun on a scooter.
β€1π1π1