How to Optimize Work With Collisions in Unity
#unity #physics #optimization #gamedevelopment #collisionsinunity #optimizeworkinunity #unityguide #gamingdevelopment
https://hackernoon.com/how-to-optimize-work-with-collisions-in-unity
#unity #physics #optimization #gamedevelopment #collisionsinunity #optimizeworkinunity #unityguide #gamingdevelopment
https://hackernoon.com/how-to-optimize-work-with-collisions-in-unity
Hackernoon
How to Optimize Work With Collisions in Unity
Hello everyone, I would like to share a solution that, for some reason, I have not seen anywhere before, but it does a good job of optimizing the work
Singularity: Streamlining Game Development with a Universal Backend Framework
#gamedevelopment #server #backenddevelopment #backendframeworkforgamedev #universalbackendframework #gamedevelopmentbackend #backenddevelopmentchallenges #hackernoontopstory
https://hackernoon.com/singularity-streamlining-game-development-with-a-universal-backend-framework
#gamedevelopment #server #backenddevelopment #backendframeworkforgamedev #universalbackendframework #gamedevelopmentbackend #backenddevelopmentchallenges #hackernoontopstory
https://hackernoon.com/singularity-streamlining-game-development-with-a-universal-backend-framework
Hackernoon
Singularity: Streamlining Game Development with a Universal Backend Framework
Discover how Andrey Makhorin and the team at Pixonic developed Singularity, a universal backend framework for game development.
The Noonification: Last Mile of Blockchains: RPC and Node-as-a-Service (7/26/2024)
#noonification #hackernoonnewsletter #latesttectstories #blockchainapi #productmanagement #optout #programmanagement #gamedevelopment
https://hackernoon.com/7-26-2024-noonification
#noonification #hackernoonnewsletter #latesttectstories #blockchainapi #productmanagement #optout #programmanagement #gamedevelopment
https://hackernoon.com/7-26-2024-noonification
Hackernoon
The Noonification: Last Mile of Blockchains: RPC and Node-as-a-Service (7/26/2024) | HackerNoon
7/26/2024: Top 5 stories on the HackerNoon homepage!
Everreach Labs Unveils Official Trailer For New Co-op PvE Shooter REVENGE
#web3 #everreachlabs #chainwire #pressrelease #everreachlabsannouncement #gamedevelopment #unrealengine #goodcompany
https://hackernoon.com/everreach-labs-unveils-official-trailer-for-new-co-op-pve-shooter-revenge
#web3 #everreachlabs #chainwire #pressrelease #everreachlabsannouncement #gamedevelopment #unrealengine #goodcompany
https://hackernoon.com/everreach-labs-unveils-official-trailer-for-new-co-op-pve-shooter-revenge
Hackernoon
Everreach Labs Unveils Official Trailer For New Co-op PvE Shooter REVENGE
This groundbreaking co-op PvE extraction shooter - powered by Unreal Engine 5 - has already drawn significant interest across the gaming community, with over 60
XP.GG Gaming Platform Launches with Universal Battle Pass
#gaming #gamingwire #pressrelease #onlinegaming #gamedevelopment #goodcompany
https://hackernoon.com/xpgg-gaming-platform-launches-with-universal-battle-pass
#gaming #gamingwire #pressrelease #onlinegaming #gamedevelopment #goodcompany
https://hackernoon.com/xpgg-gaming-platform-launches-with-universal-battle-pass
Hackernoon
XP.GG Gaming Platform Launches with Universal Battle Pass
Get Good and Get Rewarded in Fortnite, CS2 and Overwatch
Building a Level Viewer for The Legend Of Zelda - Twilight Princess
#reverseengineering #bmd #gamedevelopment #thelegendofzelda #leveldesign #webbmdviewer #levelviewerforzeldagame #hackernoontopstory
https://hackernoon.com/building-a-level-viewer-for-the-legend-of-zelda-twilight-princess
#reverseengineering #bmd #gamedevelopment #thelegendofzelda #leveldesign #webbmdviewer #levelviewerforzeldagame #hackernoontopstory
https://hackernoon.com/building-a-level-viewer-for-the-legend-of-zelda-twilight-princess
Hackernoon
Building a Level Viewer for The Legend Of Zelda - Twilight Princess | HackerNoon
I programmed a web BMD viewer for Twilight Princess because I am fascinated by analyzing levels and immersing myself in the details of how they were made.
How to Optimize UIs in Unity: Slow Performance Causes and Solutions
#unity #gamedevelopment #optimizeui #slowperformancesolutions #unityreccomendations #hackernoontopstory #uiconstructionprinciples #gamedevtips
https://hackernoon.com/how-to-optimize-uis-in-unity-slow-performance-causes-and-solutions
#unity #gamedevelopment #optimizeui #slowperformancesolutions #unityreccomendations #hackernoontopstory #uiconstructionprinciples #gamedevtips
https://hackernoon.com/how-to-optimize-uis-in-unity-slow-performance-causes-and-solutions
Hackernoon
How to Optimize UIs in Unity: Slow Performance Causes and Solutions
See how to optimize UI performance in Unity using this detailed guide with numerous experiments, practical advice, and performance tests to back it up!
Why GameDev Designers Are the Swiss Army Knives of Game Development
#gamedev #webdesign #3ddesign #graphicdesign #motiondesign #aidesign #gamedevelopment #gameux
https://hackernoon.com/why-gamedev-designers-are-the-swiss-army-knives-of-game-development
#gamedev #webdesign #3ddesign #graphicdesign #motiondesign #aidesign #gamedevelopment #gameux
https://hackernoon.com/why-gamedev-designers-are-the-swiss-army-knives-of-game-development
Hackernoon
Why GameDev Designers Are the Swiss Army Knives of Game Development
In this article, I will delve into the essential skills required for GameDev and illustrate each with examples from my own experience.
The Trending Tap Game: Solheist Launch Tapping Game on Telegram, Here's Why You Should Get Involved
#videogames #tapgame #solheist #productlaunch #gaming #gamedevelopment #clickgames #goodcompany
https://hackernoon.com/the-trending-tap-game-solheist-launch-tapping-game-on-telegram-heres-why-you-should-get-involved
#videogames #tapgame #solheist #productlaunch #gaming #gamedevelopment #clickgames #goodcompany
https://hackernoon.com/the-trending-tap-game-solheist-launch-tapping-game-on-telegram-heres-why-you-should-get-involved
Hackernoon
The Trending Tap Game: Solheist Launch Tapping Game on Telegram, Here's Why You Should Get Involved
Solheist stands out as a leader in bringing exciting and rewarding tap games to Telegram users worldwide.
Building a 3D Maze Game with SDL2: A Journey Through Code and Creativity
#gamedevelopment #softwareengineering #technology #sdl2 #gamedesign #videogamedevelopment #sologamedeveloper #procedurallygeneratedmazes
https://hackernoon.com/building-a-3d-maze-game-with-sdl2-a-journey-through-code-and-creativity
#gamedevelopment #softwareengineering #technology #sdl2 #gamedesign #videogamedevelopment #sologamedeveloper #procedurallygeneratedmazes
https://hackernoon.com/building-a-3d-maze-game-with-sdl2-a-journey-through-code-and-creativity
Hackernoon
Building a 3D Maze Game with SDL2: A Journey Through Code and Creativity
The goal of my project was to create an engaging 3D maze game that combines classic maze-solving elements with modern graphics and interactive features.
Assist Me in Designing a Board Game - Part 1
#gamedesign #boardgames #educationalboardgame #designingaboardgame #gamedevelopment #boardgamedevelopment #boardgameconcept #creatingaboardgame
https://hackernoon.com/assist-me-in-designing-a-board-game-part-1
#gamedesign #boardgames #educationalboardgame #designingaboardgame #gamedevelopment #boardgamedevelopment #boardgameconcept #creatingaboardgame
https://hackernoon.com/assist-me-in-designing-a-board-game-part-1
Hackernoon
Assist Me in Designing a Board Game - Part 1
I think it might be a fun experiment to share my design progress online — and create a better game with live feedback from you
Assist Me In Designing a Board Game — Part 2
#gamedesign #boardgames #educationalboardgame #designingaboardgame #gamedevelopment #boardgamedevelopment #boardgameconcept #creatingaboardgame
https://hackernoon.com/assist-me-in-designing-a-board-game-part-2
#gamedesign #boardgames #educationalboardgame #designingaboardgame #gamedevelopment #boardgamedevelopment #boardgameconcept #creatingaboardgame
https://hackernoon.com/assist-me-in-designing-a-board-game-part-2
Hackernoon
Assist Me In Designing a Board Game — Part 2
I think it might be a fun experiment to share my design progress online — and create a better game with live feedback from you
The Indie Game Renaissance: Interview with SOTY 2024 Nominee, Parampará Game Studio
#soty2024 #gamedevelopment #paramparagamestudio #soty2024generalinterview #startupsoftheyear2024 #startupsoftheyear #startupsoftheyearnominees #startupinterview
https://hackernoon.com/the-indie-game-renaissance-interview-with-soty-2024-nominee-parampara-game-studio
#soty2024 #gamedevelopment #paramparagamestudio #soty2024generalinterview #startupsoftheyear2024 #startupsoftheyear #startupsoftheyearnominees #startupinterview
https://hackernoon.com/the-indie-game-renaissance-interview-with-soty-2024-nominee-parampara-game-studio
Hackernoon
The Indie Game Renaissance: Interview with SOTY 2024 Nominee, Parampará Game Studio
Vote for Parampará Game Studio in HackerNoon's Startups of The Year! We create unique, fair, and immersive indie games. Discover our journey and achievements!
Are Web3 Gaming Chains the New Digital Consoles?
#web3gaming #gamedevelopment #blockchainprotocols #consolegaming #telegramgames #blockchaingaming #playtoearngames #gamingindustrytrends
https://hackernoon.com/are-web3-gaming-chains-the-new-digital-consoles
#web3gaming #gamedevelopment #blockchainprotocols #consolegaming #telegramgames #blockchaingaming #playtoearngames #gamingindustrytrends
https://hackernoon.com/are-web3-gaming-chains-the-new-digital-consoles
Hackernoon
Are Web3 Gaming Chains the New Digital Consoles?
Blockchain gaming: the new digital console. With asset ownership and thriving economies, these platforms could revitalize the industry.
Assist Me In Designing a Board Game - Part 3
#gamedesign #boardgames #educationalboardgame #designingaboardgame #gamedevelopment #baordgameevelopment #boardgameconcept #creatingaboardgame
https://hackernoon.com/assist-me-in-designing-a-board-game-part-3
#gamedesign #boardgames #educationalboardgame #designingaboardgame #gamedevelopment #baordgameevelopment #boardgameconcept #creatingaboardgame
https://hackernoon.com/assist-me-in-designing-a-board-game-part-3
Hackernoon
Assist Me In Designing a Board Game - Part 3
I think it might be a fun experiment to share my design progress online — and create a better game with live feedback from you
AI in Gaming: A Case Study in Virtual Economies
#futureofgaming #gamingmetaverse #gamedevelopment #onlinegaming #gamingnews #gamingindustry #aiingaming #aiandgaming
https://hackernoon.com/ai-in-gaming-a-case-study-in-virtual-economies
#futureofgaming #gamingmetaverse #gamedevelopment #onlinegaming #gamingnews #gamingindustry #aiingaming #aiandgaming
https://hackernoon.com/ai-in-gaming-a-case-study-in-virtual-economies
Hackernoon
AI in Gaming: A Case Study in Virtual Economies | HackerNoon
Explore the transformative role of artificial intelligence in gaming, focusing on virtual economies.
Java Backend Observability with OpenTelemetry Traces and Minimal Code
#javascript #games #gamedevelopment #opentelemetry #opentelemetrytraces #javabackendobservability #minimalcode #hackernoontopstory
https://hackernoon.com/java-backend-observability-with-opentelemetry-traces-and-minimal-code
#javascript #games #gamedevelopment #opentelemetry #opentelemetrytraces #javabackendobservability #minimalcode #hackernoontopstory
https://hackernoon.com/java-backend-observability-with-opentelemetry-traces-and-minimal-code
Hackernoon
Java Backend Observability with OpenTelemetry Traces and Minimal Code
How we integrated the OpenTelemetry framework into our Java backend, getting tracing with minimal coding.
Assist Me In Designing a Board Game - Part 4
#gamedesign #boardgames #gamedevelopment #boardgamedevelopment #designingaboardgame #creatingaboardgame #educationalboardgame #boardgameconcept
https://hackernoon.com/assist-me-in-designing-a-board-game-part-4
#gamedesign #boardgames #gamedevelopment #boardgamedevelopment #designingaboardgame #creatingaboardgame #educationalboardgame #boardgameconcept
https://hackernoon.com/assist-me-in-designing-a-board-game-part-4
Hackernoon
Assist Me In Designing a Board Game - Part 4
I think it might be a fun experiment to share my design progress online — and create a better game with live feedback from you