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Various links I find interesting. Mostly hardcore tech :) // by @oleksandr_now. See @notatky for the personal stuff
Download Telegram
don't like jenkins, but the UX is definitely going in the right direction
https://jenkins.io/projects/blueocean/
Facebook's white paper Gorilla: A Fast, Scalable, In-Memory Time Series Database
http://www.vldb.org/pvldb/vol8/p1816-teller.pdf
TLDR: Requiring people to disclose real names exposes them to harassment and discrimination, while many hate groups intentionally operate openly to increase their legitimacy. Clear norms and moderation is much more effective.
https://blog.coralproject.net/the-real-name-fallacy/
#book Site Reliability Engineering
Reading now, with that uncanny feeling that I've should have read it earlier.
https://landing.google.com/sre/book.html
Update on Site Reliability Engineering:
Finished said book. Avoid reading if possible. Contains lots of diverse, valuable wisdom and experience presented in Absolutely Awful Way.

Could be condensed down to 20 pages of notes (which is what I did)
Still reading, but it's already clear that this is The Book, not only on game design and not only for game designers, but basically required reading for everyone who aspires to have a holistic/systemic view of the design, development, teamwork, etc. processes.

Outstanding amount of references, breathtaking scope, which makes you think through a lot of aspects that otherwise look either too obvious, or unimportant, or get ignored in some other way.

Jesse Schnell puts all of these bricks in context and builds the big picture for you.
Also, the style and the language is impressively good, even more impressive if remember this is supposed to be just a reference!

https://www.goodreads.com/book/show/3396933-the-art-of-game-design