Gaming Copilot AI Assistant Is Coming To Current-Gen Xbox Consoles This Year
https://www.gamespot.com/articles/gaming-copilot-ai-assistant-is-coming-to-current-gen-xbox-consoles-this-year/1100-6538770/?ftag=CAD-01-10abi2f
Microsoft's AI-powered Gaming Copilot assistant is coming to current-generation Xbox consoles later this year, the company announced at the Game Developers Conference.The announcement was made at a GDC talk (https://schedule.gdconf.com/session/gaming-ai-atxboxresponsible-innovation-for-player-experiencespresented-by-microsoft-xbox/917776) featuring Xbox's gaming AI partner group product manager Sonali Yadav and gaming AI general manager Haiyan Zhang. Gaming Copilot is already available in a beta form for the Xbox PC (https://www.gamespot.com/articles/xboxs-september-update-expands-ai-assistant-gaming-copilot/1100-6535091/) and mobile apps (https://www.gamespot.com/articles/microsoft-launches-beta-for-ai-chatbot-that-reads-your-xbox-profile/1100-6531875/), as well as ROG Xbox Ally devices. Per GamesRadar (https://www.gamesradar.com/games/xbox-just-revealed-gaming-copilot-is-coming-to-current-generation-consoles-later-this-year/), Yadav stated that Microsoft will "continue to bring it to more services that players are playing."Players can ask the Gaming Copilot chatbot for advice and guidance via text or voice about the game they're currently playing, or ask for game recommendations from the store or Game Pass. The AI assistant reads and connects to Xbox profiles, so players can also ask specific questions about their play history, achievements, or subscriptions.Continue Reading at GameSpot (https://www.gamespot.com/articles/gaming-copilot-ai-assistant-is-coming-to-current-gen-xbox-consoles-this-year/1100-6538770/?ftag=CAD-01-10abi2f/)
https://www.gamespot.com/articles/gaming-copilot-ai-assistant-is-coming-to-current-gen-xbox-consoles-this-year/1100-6538770/?ftag=CAD-01-10abi2f
Microsoft's AI-powered Gaming Copilot assistant is coming to current-generation Xbox consoles later this year, the company announced at the Game Developers Conference.The announcement was made at a GDC talk (https://schedule.gdconf.com/session/gaming-ai-atxboxresponsible-innovation-for-player-experiencespresented-by-microsoft-xbox/917776) featuring Xbox's gaming AI partner group product manager Sonali Yadav and gaming AI general manager Haiyan Zhang. Gaming Copilot is already available in a beta form for the Xbox PC (https://www.gamespot.com/articles/xboxs-september-update-expands-ai-assistant-gaming-copilot/1100-6535091/) and mobile apps (https://www.gamespot.com/articles/microsoft-launches-beta-for-ai-chatbot-that-reads-your-xbox-profile/1100-6531875/), as well as ROG Xbox Ally devices. Per GamesRadar (https://www.gamesradar.com/games/xbox-just-revealed-gaming-copilot-is-coming-to-current-generation-consoles-later-this-year/), Yadav stated that Microsoft will "continue to bring it to more services that players are playing."Players can ask the Gaming Copilot chatbot for advice and guidance via text or voice about the game they're currently playing, or ask for game recommendations from the store or Game Pass. The AI assistant reads and connects to Xbox profiles, so players can also ask specific questions about their play history, achievements, or subscriptions.Continue Reading at GameSpot (https://www.gamespot.com/articles/gaming-copilot-ai-assistant-is-coming-to-current-gen-xbox-consoles-this-year/1100-6538770/?ftag=CAD-01-10abi2f/)
Mass Effect Actor Questions Whether "Culture" And "Ethos" That Made Original Games Is Still There
https://www.gamespot.com/articles/mass-effect-actor-questions-whether-culture-and-ethos-that-made-original-games-is-still-there/1100-6538773/?ftag=CAD-01-10abi2f
The longtime voice of Commander Shepard in the Mass Effect franchise, Jennifer Hale, says she has both excitement and concern about the series, but more importantly, hope. Even though BioWare first announced it was working on the new game more than five years ago, very little information has been shared (https://www.gamespot.com/articles/mass-effect-5-everything-we-know-about-bioware-upcoming-rpg/1100-6485779/).Talking with GamesRadar, Hale said that her biggest worry is whether the creative culture that made the original trilogy special is still there. "I have so many hopes. But I also have concerns as BioWare was sold to someone who's now also being sold (https://www.gamespot.com/articles/what-55-billion-buys-everything-included-in-the-ea-acquisition/1100-6535111/), and we don't know...I mean the culture and the ethos that created that incredible game, I don't know how intact it is or isn't. I have no idea and no way to know," she said. "I know the spirit of it is very much alive and well, and the appetite and the community for more is absolutely there, and I will be there with bells on if I were asked to.""Bring Shepard back!" 🗣️ pic.twitter.com/w7kqQrwZ10 (https://t.co/w7kqQrwZ10) — GamesRadar+ (@GamesRadar) March 13, 2026 (https://twitter.com/GamesRadar/status/2032381319582531653?ref_src=twsrc%5Etfw) One of Hale's biggest hopes is simple: She would love to see Commander Shepard return and even joked about how fun it would be if both versions of Shepard could appear together. Talking about her dream scenario, Hale laughed and said, “Oh, bring Shepard back. Find a way for Mark [Meer] and I to be together in the same universe. Wouldn't that be fun? And bring the whole crew back." Continue Reading at GameSpot (https://www.gamespot.com/articles/mass-effect-actor-questions-whether-culture-and-ethos-that-made-original-games-is-still-there/1100-6538773/?ftag=CAD-01-10abi2f/)
https://www.gamespot.com/articles/mass-effect-actor-questions-whether-culture-and-ethos-that-made-original-games-is-still-there/1100-6538773/?ftag=CAD-01-10abi2f
The longtime voice of Commander Shepard in the Mass Effect franchise, Jennifer Hale, says she has both excitement and concern about the series, but more importantly, hope. Even though BioWare first announced it was working on the new game more than five years ago, very little information has been shared (https://www.gamespot.com/articles/mass-effect-5-everything-we-know-about-bioware-upcoming-rpg/1100-6485779/).Talking with GamesRadar, Hale said that her biggest worry is whether the creative culture that made the original trilogy special is still there. "I have so many hopes. But I also have concerns as BioWare was sold to someone who's now also being sold (https://www.gamespot.com/articles/what-55-billion-buys-everything-included-in-the-ea-acquisition/1100-6535111/), and we don't know...I mean the culture and the ethos that created that incredible game, I don't know how intact it is or isn't. I have no idea and no way to know," she said. "I know the spirit of it is very much alive and well, and the appetite and the community for more is absolutely there, and I will be there with bells on if I were asked to.""Bring Shepard back!" 🗣️ pic.twitter.com/w7kqQrwZ10 (https://t.co/w7kqQrwZ10) — GamesRadar+ (@GamesRadar) March 13, 2026 (https://twitter.com/GamesRadar/status/2032381319582531653?ref_src=twsrc%5Etfw) One of Hale's biggest hopes is simple: She would love to see Commander Shepard return and even joked about how fun it would be if both versions of Shepard could appear together. Talking about her dream scenario, Hale laughed and said, “Oh, bring Shepard back. Find a way for Mark [Meer] and I to be together in the same universe. Wouldn't that be fun? And bring the whole crew back." Continue Reading at GameSpot (https://www.gamespot.com/articles/mass-effect-actor-questions-whether-culture-and-ethos-that-made-original-games-is-still-there/1100-6538773/?ftag=CAD-01-10abi2f/)
Cyberpunk 2077 Won't Get Any More DLC Or Expansions
https://www.gamespot.com/articles/cyberpunk-2077-wont-get-any-more-dlc-or-expansions/1100-6538771/?ftag=CAD-01-10abi2f
Late last year, CD Projekt Red celebrated the fifth anniversary (https://www.gamespot.com/articles/cyberpunk-2077-celebrates-5th-anniversary-with-heartfelt-messages-from-developers/1100-6536836/) of Cyberpunk 2077 (https://www.gamespot.com/games/cyberpunk-2077/), one of the company's best-selling games. But if players were hoping that more Cyberpunk 2077 content was on the way, the publisher dashed those hopes by noting that no more DLC or expansions are planned.CD Projekt Red made the pronouncement on the official Cyberpunk 2077 X account (https://x.com/CyberpunkGame/status/2031386727793750245) in response to a fan asking for more. "We have no plans for additional DLCs or expansions," wrote CD Projekt Red. "If anything changes, we will inform you all!"We have no plans for additional DLCs or expansions. If anything changes, we will inform you all! — Cyberpunk 2077 (@CyberpunkGame) March 10, 2026 (https://twitter.com/CyberpunkGame/status/2031386727793750245?ref_src=twsrc%5Etfw) Earlier this week, Cyberpunk 2077 was added to Game Pass Ultimate and Game Pass Premium (https://www.gamespot.com/gallery/game-pass-adds-cyberpunk-2077-and-more-in-march/2900-7556/). Near the beginning of the month, Epic Games' Fortnite teased a new Cyberpunk 2077 collaboration (https://www.gamespot.com/articles/cyberpunk-2077-isnt-done-with-fortnite-yet/1100-6538639/). CD Projekt Red is also selling a Cyberpunk 2077 5th Anniversary Collector's Set (https://www.gamespot.com/articles/cyberpunk-2077-5th-anniversary-collectors-set-comes-with-a-relic-chip/1100-6538252/), for the hardcore enthusiasts.Continue Reading at GameSpot (https://www.gamespot.com/articles/cyberpunk-2077-wont-get-any-more-dlc-or-expansions/1100-6538771/?ftag=CAD-01-10abi2f/)
https://www.gamespot.com/articles/cyberpunk-2077-wont-get-any-more-dlc-or-expansions/1100-6538771/?ftag=CAD-01-10abi2f
Late last year, CD Projekt Red celebrated the fifth anniversary (https://www.gamespot.com/articles/cyberpunk-2077-celebrates-5th-anniversary-with-heartfelt-messages-from-developers/1100-6536836/) of Cyberpunk 2077 (https://www.gamespot.com/games/cyberpunk-2077/), one of the company's best-selling games. But if players were hoping that more Cyberpunk 2077 content was on the way, the publisher dashed those hopes by noting that no more DLC or expansions are planned.CD Projekt Red made the pronouncement on the official Cyberpunk 2077 X account (https://x.com/CyberpunkGame/status/2031386727793750245) in response to a fan asking for more. "We have no plans for additional DLCs or expansions," wrote CD Projekt Red. "If anything changes, we will inform you all!"We have no plans for additional DLCs or expansions. If anything changes, we will inform you all! — Cyberpunk 2077 (@CyberpunkGame) March 10, 2026 (https://twitter.com/CyberpunkGame/status/2031386727793750245?ref_src=twsrc%5Etfw) Earlier this week, Cyberpunk 2077 was added to Game Pass Ultimate and Game Pass Premium (https://www.gamespot.com/gallery/game-pass-adds-cyberpunk-2077-and-more-in-march/2900-7556/). Near the beginning of the month, Epic Games' Fortnite teased a new Cyberpunk 2077 collaboration (https://www.gamespot.com/articles/cyberpunk-2077-isnt-done-with-fortnite-yet/1100-6538639/). CD Projekt Red is also selling a Cyberpunk 2077 5th Anniversary Collector's Set (https://www.gamespot.com/articles/cyberpunk-2077-5th-anniversary-collectors-set-comes-with-a-relic-chip/1100-6538252/), for the hardcore enthusiasts.Continue Reading at GameSpot (https://www.gamespot.com/articles/cyberpunk-2077-wont-get-any-more-dlc-or-expansions/1100-6538771/?ftag=CAD-01-10abi2f/)
Pokemon Pokopia's First Patch Squashes Game-Breaking Bugs
https://www.gamespot.com/articles/pokemon-pokopias-first-patch-squashes-game-breaking-bugs/1100-6538775/?ftag=CAD-01-10abi2f
Pokemon Pokopia (https://www.gamespot.com/games/pokemon-pokopia/)'s first patch is on the way, according to a recent Nintendo blog post (https://www.pocoapokemon.jp/ja/news/45/). The update will squash a number of bugs that prevent players from making progress during certain quests.Specifically, a bug that prevents players from talking to Squirtle about building a home in "Wasteland Wilderness" and a bug that prevents Professor Tangrowth from following the player in the "Bleak Beach" request "Find a Pokemon Center!" will soon be addressed. Nintendo says the update will fix these issues for all players, including those who have already encountered them and are currently softlocked.It seems that most of the issues the update aims to fix are the result of player freedom (https://www.gamespot.com/reviews/pokemon-pokopia-review-the-pokemon-anniversary-gift-i-didnt-know-i-wanted/1900-6418465/), as Nintendo couldn't predict every possible way players might approach an objective. For example, the bug preventing Professor Tangrowth from following the player only occurs if the player has destroyed the cracked blocks in the bridge before Professor Tangrowth has crossed it.Continue Reading at GameSpot (https://www.gamespot.com/articles/pokemon-pokopias-first-patch-squashes-game-breaking-bugs/1100-6538775/?ftag=CAD-01-10abi2f/)
https://www.gamespot.com/articles/pokemon-pokopias-first-patch-squashes-game-breaking-bugs/1100-6538775/?ftag=CAD-01-10abi2f
Pokemon Pokopia (https://www.gamespot.com/games/pokemon-pokopia/)'s first patch is on the way, according to a recent Nintendo blog post (https://www.pocoapokemon.jp/ja/news/45/). The update will squash a number of bugs that prevent players from making progress during certain quests.Specifically, a bug that prevents players from talking to Squirtle about building a home in "Wasteland Wilderness" and a bug that prevents Professor Tangrowth from following the player in the "Bleak Beach" request "Find a Pokemon Center!" will soon be addressed. Nintendo says the update will fix these issues for all players, including those who have already encountered them and are currently softlocked.It seems that most of the issues the update aims to fix are the result of player freedom (https://www.gamespot.com/reviews/pokemon-pokopia-review-the-pokemon-anniversary-gift-i-didnt-know-i-wanted/1900-6418465/), as Nintendo couldn't predict every possible way players might approach an objective. For example, the bug preventing Professor Tangrowth from following the player only occurs if the player has destroyed the cracked blocks in the bridge before Professor Tangrowth has crossed it.Continue Reading at GameSpot (https://www.gamespot.com/articles/pokemon-pokopias-first-patch-squashes-game-breaking-bugs/1100-6538775/?ftag=CAD-01-10abi2f/)
Overwatch Vet's New Game, The Legend Of California, Won't "Starve The Player" Early On
https://www.gamespot.com/articles/overwatch-vets-new-game-the-legend-of-california-wont-starve-the-player-early-on/1100-6538772/?ftag=CAD-01-10abi2f
Former Blizzard veteran Jeff Kaplan now runs a new studio called Kintsugiyama, which just announced its first game, The Legend of California. Kaplan has now shared more details about the project, saying one of the main ambitions of the game is to get players to the action quickly.In a video from the developer, Kaplan said The Legend of California won't be "starving" the player and will instead help them get "all the cool stuff" earlier in the experience."What makes this game really unique and special in my opinion is that we sort of fast-forward you to the cool stuff as quickly as possible," he said. "There is a bit of a start to the game where you are doing simpler things. But what excites us is the guns. The guns, the mining, the exploration, having a horse. Not starving the player out and forcing them to wait for all the cool content. We'd rather have you have access to these cool things. Go out, make a bunch of guns; make the guns that feel good for you."Continue Reading at GameSpot (https://www.gamespot.com/articles/overwatch-vets-new-game-the-legend-of-california-wont-starve-the-player-early-on/1100-6538772/?ftag=CAD-01-10abi2f/)
https://www.gamespot.com/articles/overwatch-vets-new-game-the-legend-of-california-wont-starve-the-player-early-on/1100-6538772/?ftag=CAD-01-10abi2f
Former Blizzard veteran Jeff Kaplan now runs a new studio called Kintsugiyama, which just announced its first game, The Legend of California. Kaplan has now shared more details about the project, saying one of the main ambitions of the game is to get players to the action quickly.In a video from the developer, Kaplan said The Legend of California won't be "starving" the player and will instead help them get "all the cool stuff" earlier in the experience."What makes this game really unique and special in my opinion is that we sort of fast-forward you to the cool stuff as quickly as possible," he said. "There is a bit of a start to the game where you are doing simpler things. But what excites us is the guns. The guns, the mining, the exploration, having a horse. Not starving the player out and forcing them to wait for all the cool content. We'd rather have you have access to these cool things. Go out, make a bunch of guns; make the guns that feel good for you."Continue Reading at GameSpot (https://www.gamespot.com/articles/overwatch-vets-new-game-the-legend-of-california-wont-starve-the-player-early-on/1100-6538772/?ftag=CAD-01-10abi2f/)
Peacock Adding More Games Soon, Including A Law & Order Title
https://www.gamespot.com/articles/peacock-is-the-next-streaming-app-that-wants-you-playing-games-on-it/1100-6538777/?ftag=CAD-01-10abi2f
NBCUniversal has announced new updates to its streaming service Peacock, including the addition of more mobile games to the app.One is Law & Order: Clue Hunter, which has players looking for hidden objects and trying to identify suspects to solve a mystery. The second is a new original IP, Public Eye, which "combines narrative, episodic storytelling with original characters and gameplay." The game has players trying to solve a mystery by uncovering clues.
https://www.gamespot.com/articles/peacock-is-the-next-streaming-app-that-wants-you-playing-games-on-it/1100-6538777/?ftag=CAD-01-10abi2f
NBCUniversal has announced new updates to its streaming service Peacock, including the addition of more mobile games to the app.One is Law & Order: Clue Hunter, which has players looking for hidden objects and trying to identify suspects to solve a mystery. The second is a new original IP, Public Eye, which "combines narrative, episodic storytelling with original characters and gameplay." The game has players trying to solve a mystery by uncovering clues.
These games are coming from Wolf Games, the gaming studio run by Law & Order TV producer Dick Wolf's son, Elliot Wolf. This comes after Wolf Games announced in October 2025 that it had reached a deal with NBC to make "immersive games" based on NBC properties. The game studio uses a proprietary, generative AI-based game engine, with Wolf Games calling its implementation of generative AI "ethical."Continue Reading at GameSpot (https://www.gamespot.com/articles/peacock-is-the-next-streaming-app-that-wants-you-playing-games-on-it/1100-6538777/?ftag=CAD-01-10abi2f/)
The Live-Service Graveyard Just Added Another Fortnite-Like Shooter
https://www.gamespot.com/articles/the-live-service-graveyard-just-added-another-fortnite-like-shooter/1100-6538776/?ftag=CAD-01-10abi2f
Hawked is the latest casualty of the live-service gaming market, as the studio behind the Fortnite-like shooter has announced that it'll be pulling the plug on its servers later this year. Developer My.Games has already disabled all in-game purchases and payments, and the current Renegade Pass will be extended until September 7."It was a great hunt, and we are grateful to every Renegade who joined the journey: exploring the jungles and ruins of X-Isle, chasing Caravans and Relics, solving puzzles and uncovering mysteries, battling VEKTR, and simply enjoying the adventure together," My.Games wrote in a blog post (https://playhawked.com/en/news/251-hawked-shuts-down-soon). "We are closing this chapter to focus on new challenges ahead."Servers for Hawked will remain operational until June 9 for PC players, while the deadline for console players is September 7. After those dates, the game and its online services will be permanently retired. First revealed in 2022 (https://www.gamespot.com/articles/new-shooter-for-ps5-xbox-series-x-s-and-pc-looks-like-fortnite-with-a-twist/1100-6509345/), Hawked launched for PC a year later and then made its way to PS5 and Xbox Series X|S in 2024 (https://www.gamespot.com/articles/hawked-comes-to-ps5-and-xbox-series-x-s-this-week/1100-6521023/). The core loop of Hawked saw teams of up to three players race to collect and extract Artifacts from an island known as X-Isle, using the unique skills of one of several "Renegade" characters.Continue Reading at GameSpot (https://www.gamespot.com/articles/the-live-service-graveyard-just-added-another-fortnite-like-shooter/1100-6538776/?ftag=CAD-01-10abi2f/)
https://www.gamespot.com/articles/the-live-service-graveyard-just-added-another-fortnite-like-shooter/1100-6538776/?ftag=CAD-01-10abi2f
Hawked is the latest casualty of the live-service gaming market, as the studio behind the Fortnite-like shooter has announced that it'll be pulling the plug on its servers later this year. Developer My.Games has already disabled all in-game purchases and payments, and the current Renegade Pass will be extended until September 7."It was a great hunt, and we are grateful to every Renegade who joined the journey: exploring the jungles and ruins of X-Isle, chasing Caravans and Relics, solving puzzles and uncovering mysteries, battling VEKTR, and simply enjoying the adventure together," My.Games wrote in a blog post (https://playhawked.com/en/news/251-hawked-shuts-down-soon). "We are closing this chapter to focus on new challenges ahead."Servers for Hawked will remain operational until June 9 for PC players, while the deadline for console players is September 7. After those dates, the game and its online services will be permanently retired. First revealed in 2022 (https://www.gamespot.com/articles/new-shooter-for-ps5-xbox-series-x-s-and-pc-looks-like-fortnite-with-a-twist/1100-6509345/), Hawked launched for PC a year later and then made its way to PS5 and Xbox Series X|S in 2024 (https://www.gamespot.com/articles/hawked-comes-to-ps5-and-xbox-series-x-s-this-week/1100-6521023/). The core loop of Hawked saw teams of up to three players race to collect and extract Artifacts from an island known as X-Isle, using the unique skills of one of several "Renegade" characters.Continue Reading at GameSpot (https://www.gamespot.com/articles/the-live-service-graveyard-just-added-another-fortnite-like-shooter/1100-6538776/?ftag=CAD-01-10abi2f/)
Crimson Desert Console Gameplay Footage Finally Released, But There's A Catch
https://www.gamespot.com/articles/crimson-desert-console-gameplay-footage-finally-released-but-theres-a-catch/1100-6538778/?ftag=CAD-01-10abi2f
Despite being in development for over five years, almost all of Crimson Desert (https://www.gamespot.com/games/crimson-desert/)'s pre-release footage has been from its PC version rather than consoles. Considering that this open-world fantasy is only a few days away from release, players have been understandably wary about that. Now, new console footage of Crimson Desert has been shared, but only from the PlayStation 5 Pro.Digital Foundry (https://youtu.be/3uUIBUoJhk8) has shared its early impressions of Crimson Desert on PS5 Pro, and for the most part, it sounds very promising. The video notes that the game's visual modes--optimal, balanced, and quality--all performed well, with only some occasional hiccups including PSSR upscaling artifacts. Digital Foundry's Richard Leadbetter told IGN (https://www.ign.com/articles/we-finally-have-our-first-look-at-crimson-desert-running-on-a-ps5-pro-but-were-still-waiting-on-base-ps5-and-xbox-series-x-and-s) that developer Pearl Abyss offered the PS5 Pro preview without any restrictions. He added his primary concerns about the game have centered on its CPU demands.Continue Reading at GameSpot (https://www.gamespot.com/articles/crimson-desert-console-gameplay-footage-finally-released-but-theres-a-catch/1100-6538778/?ftag=CAD-01-10abi2f/)
https://www.gamespot.com/articles/crimson-desert-console-gameplay-footage-finally-released-but-theres-a-catch/1100-6538778/?ftag=CAD-01-10abi2f
Despite being in development for over five years, almost all of Crimson Desert (https://www.gamespot.com/games/crimson-desert/)'s pre-release footage has been from its PC version rather than consoles. Considering that this open-world fantasy is only a few days away from release, players have been understandably wary about that. Now, new console footage of Crimson Desert has been shared, but only from the PlayStation 5 Pro.Digital Foundry (https://youtu.be/3uUIBUoJhk8) has shared its early impressions of Crimson Desert on PS5 Pro, and for the most part, it sounds very promising. The video notes that the game's visual modes--optimal, balanced, and quality--all performed well, with only some occasional hiccups including PSSR upscaling artifacts. Digital Foundry's Richard Leadbetter told IGN (https://www.ign.com/articles/we-finally-have-our-first-look-at-crimson-desert-running-on-a-ps5-pro-but-were-still-waiting-on-base-ps5-and-xbox-series-x-and-s) that developer Pearl Abyss offered the PS5 Pro preview without any restrictions. He added his primary concerns about the game have centered on its CPU demands.Continue Reading at GameSpot (https://www.gamespot.com/articles/crimson-desert-console-gameplay-footage-finally-released-but-theres-a-catch/1100-6538778/?ftag=CAD-01-10abi2f/)
C4SH Finally Joins Borderlands 4 In Story Pack 1: Mad Ellie And The Vault Of The Damned
https://gameranx.com/updates/id/561741/article/c4sh-finally-joins-borderlands-4-in-story-pack-1-mad-ellie-and-the-vault-of-the-damned/
C4SH as in you pay for him with your real money.
https://gameranx.com/updates/id/561741/article/c4sh-finally-joins-borderlands-4-in-story-pack-1-mad-ellie-and-the-vault-of-the-damned/
C4SH as in you pay for him with your real money.
FBI Launches Investigation Into Games Removed From Steam Over Malware Concerns
https://www.gamespot.com/articles/fbi-launches-investigation-into-games-removed-from-steam-over-malware-concerns/1100-6538786/?ftag=CAD-01-10abi2f
Although only a small percentage of games on Steam appear to have been designed to spread malware, it's enough that the Federal Bureau of Investigation is now looking into it. The FBI's Seattle Division has announced that it's attempting to identify players who were victimized by fake games on Steam that secretly infected their computers.According to the bulletin on the FBI's official site (https://www.fbi.gov/how-we-can-help-you/victim-services/seeking-victim-information/seeking-victim-information-in-steam-malware-investigation) (via Polygon (https://www.polygon.com/steam-fbi-investigation-crypto-scam-early-access-playtest-valve/)), the following games have been identified for spreading malware on Steam: BlockBlasters, Chemia, Dashverse / DashFPS, Lampy, Lunara, PirateFi, and Tokenova. The FBI describes the target of its investigation as a "threat actor," which may imply that these infected games came from the same suspect or suspects.Players who downloaded any of these games between May 2024 and January 2026 have been asked to fill out a form on the FBI's site (https://forms.fbi.gov/victims/Steam_Malware/view). The message also promises that information provided by potential victims will be kept confidential.Continue Reading at GameSpot (https://www.gamespot.com/articles/fbi-launches-investigation-into-games-removed-from-steam-over-malware-concerns/1100-6538786/?ftag=CAD-01-10abi2f/)
https://www.gamespot.com/articles/fbi-launches-investigation-into-games-removed-from-steam-over-malware-concerns/1100-6538786/?ftag=CAD-01-10abi2f
Although only a small percentage of games on Steam appear to have been designed to spread malware, it's enough that the Federal Bureau of Investigation is now looking into it. The FBI's Seattle Division has announced that it's attempting to identify players who were victimized by fake games on Steam that secretly infected their computers.According to the bulletin on the FBI's official site (https://www.fbi.gov/how-we-can-help-you/victim-services/seeking-victim-information/seeking-victim-information-in-steam-malware-investigation) (via Polygon (https://www.polygon.com/steam-fbi-investigation-crypto-scam-early-access-playtest-valve/)), the following games have been identified for spreading malware on Steam: BlockBlasters, Chemia, Dashverse / DashFPS, Lampy, Lunara, PirateFi, and Tokenova. The FBI describes the target of its investigation as a "threat actor," which may imply that these infected games came from the same suspect or suspects.Players who downloaded any of these games between May 2024 and January 2026 have been asked to fill out a form on the FBI's site (https://forms.fbi.gov/victims/Steam_Malware/view). The message also promises that information provided by potential victims will be kept confidential.Continue Reading at GameSpot (https://www.gamespot.com/articles/fbi-launches-investigation-into-games-removed-from-steam-over-malware-concerns/1100-6538786/?ftag=CAD-01-10abi2f/)
Every Game on EGS That Comes With A Fortnite Skin Or Accessory
https://www.gamespot.com/articles/every-game-you-can-buy-that-comes-with-a-fortnite-skin-or-accessories/1100-6538488/?ftag=CAD-01-10abi2f
Epic Games has run a few "buy this game on the Epic Games Store and get a Fortnite skin" promotions over the years, but it seems the Fortnite creator has decided to do a lot more of that kind of thing in 2026, starting in March with Resident Evil Requiem and Crimson Desert. Steve Allison, general manager for EGS, proclaimed in January (https://x.com/halfbakedSteve/status/2014813374362878317) that the company hopes to offer as many as 100 of these deals every year. That's quite a ramp-up, since Fortnite has rarely had more than one or two of these sorts of promos running at once in the past.A lot of these deals will offer skins, but some of these gaming collabs will focus on accessories--like Dumb Ways to Die, a mobile game, offering a back bling and an emote. While that particular promo has ended, you can expect at least some of the upcoming collaborations to be of a similar scale, particularly with less pricy indie games.Before we look at what the collaborations actually are, let's talk about the ground rules.Continue Reading at GameSpot (https://www.gamespot.com/articles/every-game-you-can-buy-that-comes-with-a-fortnite-skin-or-accessories/1100-6538488/?ftag=CAD-01-10abi2f/)
https://www.gamespot.com/articles/every-game-you-can-buy-that-comes-with-a-fortnite-skin-or-accessories/1100-6538488/?ftag=CAD-01-10abi2f
Epic Games has run a few "buy this game on the Epic Games Store and get a Fortnite skin" promotions over the years, but it seems the Fortnite creator has decided to do a lot more of that kind of thing in 2026, starting in March with Resident Evil Requiem and Crimson Desert. Steve Allison, general manager for EGS, proclaimed in January (https://x.com/halfbakedSteve/status/2014813374362878317) that the company hopes to offer as many as 100 of these deals every year. That's quite a ramp-up, since Fortnite has rarely had more than one or two of these sorts of promos running at once in the past.A lot of these deals will offer skins, but some of these gaming collabs will focus on accessories--like Dumb Ways to Die, a mobile game, offering a back bling and an emote. While that particular promo has ended, you can expect at least some of the upcoming collaborations to be of a similar scale, particularly with less pricy indie games.Before we look at what the collaborations actually are, let's talk about the ground rules.Continue Reading at GameSpot (https://www.gamespot.com/articles/every-game-you-can-buy-that-comes-with-a-fortnite-skin-or-accessories/1100-6538488/?ftag=CAD-01-10abi2f/)
Overwatch Vet Jeff Kaplan On AI: "The Human Spirit Is Irreplaceable"
https://www.gamespot.com/articles/overwatch-vet-jeff-kaplan-on-ai-the-human-spirit-is-irreplaceable/1100-6538790/?ftag=CAD-01-10abi2f
Games industry veteran Jeff Kaplan, the former Blizzard boss who is now making a new FPS called The Legend of California, has shared his thoughts on artificial intelligence in gaming.Speaking to Lex Fridman (https://www.youtube.com/watch?v=H9rF1CSSh-w&t=2s), Kaplan said the technology, as it exists today, is "mostly a hot mess" when it comes to trying to integrate it into development pipelines. He said AI may have a role to play in game development, but in its current state, he feels it's "overconfident in what it tries to deliver."Continue Reading at GameSpot (https://www.gamespot.com/articles/overwatch-vet-jeff-kaplan-on-ai-the-human-spirit-is-irreplaceable/1100-6538790/?ftag=CAD-01-10abi2f/)
https://www.gamespot.com/articles/overwatch-vet-jeff-kaplan-on-ai-the-human-spirit-is-irreplaceable/1100-6538790/?ftag=CAD-01-10abi2f
Games industry veteran Jeff Kaplan, the former Blizzard boss who is now making a new FPS called The Legend of California, has shared his thoughts on artificial intelligence in gaming.Speaking to Lex Fridman (https://www.youtube.com/watch?v=H9rF1CSSh-w&t=2s), Kaplan said the technology, as it exists today, is "mostly a hot mess" when it comes to trying to integrate it into development pipelines. He said AI may have a role to play in game development, but in its current state, he feels it's "overconfident in what it tries to deliver."Continue Reading at GameSpot (https://www.gamespot.com/articles/overwatch-vet-jeff-kaplan-on-ai-the-human-spirit-is-irreplaceable/1100-6538790/?ftag=CAD-01-10abi2f/)
Planet Of Lana II: Children Of The Leaf Review - A Cinematic Odyssey
https://www.gamespot.com/reviews/planet-of-lana-ii-children-of-the-leaf-review-a-cinematic-odyssey/1900-6418473/?ftag=CAD-01-10abi2f
There aren't alien robots descending from the sky in Planet of Lana II: Children of the Leaf (https://www.gamespot.com/games/planet-of-lana-ii/). Instead, the opening of this sequel is much more somber than the first game, beginning with the exploration of a crashed spaceship and the discovery of a more human-driven enemy. Protagonist Lana and her cat-like companion Mui don't seem like they're standing against an impossible threat this time around. They're older, and the world around them feels a bit smaller. But this planet is no less fantastical, and remains filled with unexplained questions. Planet of Lana II doesn't grow much beyond the mechanically simple, 2.5D puzzle-platformer formula of its first game, but it builds on the mystique of its predecessor to deliver a wondrous story.Taking place two years after the events of the first game, Planet of Lana II sees the titular Lana adapting to a changed world where her people and the robots that once tried to collect the entire planet's inhabitants now live side-by-side, with the former using the latter as tireless beasts of burden. However, when the new technologically savvy Dijinghala tribe from the north starts pushing further south, their environmentally destructive practices start to negatively impact the lives of Lana and her people.
https://www.gamespot.com/reviews/planet-of-lana-ii-children-of-the-leaf-review-a-cinematic-odyssey/1900-6418473/?ftag=CAD-01-10abi2f
There aren't alien robots descending from the sky in Planet of Lana II: Children of the Leaf (https://www.gamespot.com/games/planet-of-lana-ii/). Instead, the opening of this sequel is much more somber than the first game, beginning with the exploration of a crashed spaceship and the discovery of a more human-driven enemy. Protagonist Lana and her cat-like companion Mui don't seem like they're standing against an impossible threat this time around. They're older, and the world around them feels a bit smaller. But this planet is no less fantastical, and remains filled with unexplained questions. Planet of Lana II doesn't grow much beyond the mechanically simple, 2.5D puzzle-platformer formula of its first game, but it builds on the mystique of its predecessor to deliver a wondrous story.Taking place two years after the events of the first game, Planet of Lana II sees the titular Lana adapting to a changed world where her people and the robots that once tried to collect the entire planet's inhabitants now live side-by-side, with the former using the latter as tireless beasts of burden. However, when the new technologically savvy Dijinghala tribe from the north starts pushing further south, their environmentally destructive practices start to negatively impact the lives of Lana and her people.
The biggest issue with Planet of Lana II's story is that it presents two problems in its first hour, and it follows the less interesting of the two for the first three hours of the five-hour story. The escalating efforts of the Dijinghala tribe lead to them dropping a crystal that's leaking a deadly green gas--this poisons Lana's adoptive little sister. To cure her, Lana sets out to collect the three ingredients needed to craft medicine. That's the inciting incident that gets her back out on the road and leaving home for another adventure.Continue Reading at GameSpot (https://www.gamespot.com/reviews/planet-of-lana-ii-children-of-the-leaf-review-a-cinematic-odyssey/1900-6418473/?ftag=CAD-01-10abi2f/)
Donkey Kong Bananza Began As A Goomba With Giant Fists
https://www.gamespot.com/articles/donkey-kong-bananza-began-as-a-goomba-with-giant-fists/1100-6538789/?ftag=CAD-01-10abi2f
Nintendo loves to build on what it has already created. Donkey Kong Bananza (https://www.gamespot.com/articles/dk-bananzas-chaotic-design-sets-it-apart-from-mario/1100-6537060/), a game that mixes 3D platforming with freeform destruction, began as a prototype that built on ideas featured in Super Mario Odyssey, and the prototype featured a Goomba with giant fists.Super Mario Odyssey’s Luncheon Kingdom, among other areas, featured breakable structures scattered throughout the environment. These objects could be smashed into pieces using many of the special abilities Cappy gave Mario. Nintendo producer Kenta Motokura and programmer Tatsuya Kurihara explained how that mechanic eventually helped inspire the creation of Donkey Kong Bananza during a talk at the Game Developers Conference in San Francisco this week.
https://www.gamespot.com/articles/donkey-kong-bananza-began-as-a-goomba-with-giant-fists/1100-6538789/?ftag=CAD-01-10abi2f
Nintendo loves to build on what it has already created. Donkey Kong Bananza (https://www.gamespot.com/articles/dk-bananzas-chaotic-design-sets-it-apart-from-mario/1100-6537060/), a game that mixes 3D platforming with freeform destruction, began as a prototype that built on ideas featured in Super Mario Odyssey, and the prototype featured a Goomba with giant fists.Super Mario Odyssey’s Luncheon Kingdom, among other areas, featured breakable structures scattered throughout the environment. These objects could be smashed into pieces using many of the special abilities Cappy gave Mario. Nintendo producer Kenta Motokura and programmer Tatsuya Kurihara explained how that mechanic eventually helped inspire the creation of Donkey Kong Bananza during a talk at the Game Developers Conference in San Francisco this week.
After Odyssey was complete, Kurihara put together a simple prototype using assets from the game. He strapped two giant fists onto a Goomba to test how it would feel to smash through walls and even grab debris from those walls to throw. You can see our rendition of what that may have looked like above.Continue Reading at GameSpot (https://www.gamespot.com/articles/donkey-kong-bananza-began-as-a-goomba-with-giant-fists/1100-6538789/?ftag=CAD-01-10abi2f/)
Donkey Kong Bananza Developers on Voxels, Sandboxes, and a Delicious Bacon Burger Prototype
https://www.ign.com/articles/donkey-kong-bananza-developers-on-voxels-sandboxes-and-a-delicious-bacon-burger-prototype
Donkey Kong Bananza is a game that emerged from constant experimentation with tons of different experimental prototypes. And at the Game Developers Conference this week, I managed to get them to talk about one: a giant, delicious, bacon burger.
https://www.ign.com/articles/donkey-kong-bananza-developers-on-voxels-sandboxes-and-a-delicious-bacon-burger-prototype
Donkey Kong Bananza is a game that emerged from constant experimentation with tons of different experimental prototypes. And at the Game Developers Conference this week, I managed to get them to talk about one: a giant, delicious, bacon burger.