3dsky
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3dsky | 3ddd

3D Model @CG_Game_Models

3D Print STL Model @STL_Print

GameDev - Unreal Engine, Unity @GameDevUE

After Effects, Project Files *.AE,VideoHive @MotionFX_Free

3D Model @DesireFX_me

@Daz3D_Free
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Forwarded from Blender Market FREE
Vintage Van Set PBR Game Ready Low-poly 3D model

OBJ | FBX | BLEND

https://desirefx.me/3d_models/vintage-van-set-pbr-game-ready-low-poly-3d-model-2/
Forwarded from 3D Model for you!
Indoor pot plants – Evermotion – Archmodels vol. 282 – 3D Model

Archmodels vol. 282 collection includes 20 high-quality models of interior plants. Thanks to this collection, you can enrich your visualizations and make your portfolio more attractive. All plants have materials applied and are ready to render. With this collection you get a free cover scene of a showroom made in 3ds Max for Corona and Vray.

This collection contains species popular in interior design: Cactus, Aglaonema, Dwarf Umbrella, Guzmania, Ficus Elastica, Areka, Pothos Marble Queen, Dracaena, Cycas Revoluta, Evergemensis, Ficus Lyrata, Tradescantia Spathacea, Hibiscus, Hydrangea, Hortensia, Hedera Helix, Convallaria, Philodendron, Callisia Repens Care, Pachira Aquatica.

Available formats: max, fbx, obj, c4d, BLENDER, usd – compatible with Nvidia omniverse Software: *.max – 2018 or higher, Cinema 4D – R23 , Blender – 4.0 or higher Renderers: Cycles *.blend, V-Ray *.max – 6.0 , VrayforC4D – 6, Corona *.max – 9

https://desirefx.me/3d_models/indoor-pot-plants-evermotion-archmodels-vol-282-3d-model/
Ginnala Maple Acer Ginnala # 2

MAX | FBX | OBJ | TEX

https://desirefx.me/3d_models/ginnala-maple-acer-ginnala-2/
Chaos Cosmos – 612 Character 3D Model Bundle

612 612 Character Model from Chaos Cosmos, vray meshes and materials ready to use with Connecter or Project Manager

Format: 3ds Max (Vray), Previews, Textures

DOWNLOAD:
https://desirefx.me/3d_models/chaos-cosmos-612-character-3d-model-bundle/
Forwarded from 3D Model for you!
Trash Kit – 3D Assetkit – 3D Model

Realistic trash needs variety. With this AssetKit package over 700 single assets are at your disposal to get just that – Photorealistic Trash, Garbage, Rubble, you name it.

The assets are usable in any 3D Package and are as optimized as possible while preserving managable polygon count and shape. You are free to use them in your 3D scenes, VFX and Games, change them to your liking or kitbash and scatter them in every way that comes to your mind.

You are free to pick from 18 different categories from tiny cigarettes and dry grass to large props containing multiple sub-assets. Each category contains between 8 and 61 props so you have enough material even when filling up vast spaces.

Manual set dressing offers the most control and is fun with these assets. However nobody wants to scatter everything by hand, therefore Trash Biomes are available for the Blender Addon GeoScatter, which is amazing for professional scatterers. If you want to scatter with on-board tools – no problem, I got you covered too. There is a Geometry NodesSetup included that might be helpful for you. Find the GeoNodes tutorial at the end of the Asset video and have a look at the documentation here.

Everything is ready to render with Blender Cycles and EEVEE. Of course you can use it with any renderer you prefer. The urban environment example scene from the video will be included in case you want to try out the assets there.

As you can see in the wireframe renders the assets are fairly low poly for the level of detail. For import in Game Engines I have included seperate files with the meshes triangulated and located in the origin. (“*_TriangulatedAtOrigin”, FBX Pack)

All textures are PBR based and HighRes. You will also find two HDR environments used in the previs renderings included. Textures are in PBR Metal/Roughness workflow.

Please have a look at the renderings and see if assets and wireframe suit your needs.

The Kit has preset Biomes for the amazing addon GeoScatter. The included .scatpack file, inside of the BLENDER package, you can install as a Scatter Package and use it like any other ScatPack.

Content
Scenes:
TrashKit ( 715 Assets )
TrashKit_TriangulatedAtOrigin ( for instance based workflow or Game Engines)
Meshes:
Base_Trash_Assets (61 Variations)
Grass_Assets (16 Variations)
Rubble_Assets (31 Variations)
Cans (Beverage and Food) (65 Variations)
Cans_Paint_Assets (48 Variations)
Bottles_Assets (43 Variations)
Generic_Trash_Assets (83 Variations)
Wood_Splinter_Assets (34 Variations)
Buckets_Assets (32 Variations)
Bags_Assets (32 Variations)
Boxes_Assets (74 Variations)
Smokables_Assets (40 Variations)
Barrels_Assets (38 Variations)
Tires_Assets (10 Variations)
Prefabs_Medium_Assets (53 Variations)
Prefabs_Large_Assets (9 Variations)
Prefabs_SmallTrash_Assets (6 Variations)
Additional_Assets (42 Variations)
Textures (HighRes up to 4K):
BaseColor / Albedo
Normal GL
Normal DX
Roughness – PBR Metal/Roughness Workflow
Metallic – wherever necessary
Masks for Opacity
Textures additional:
Example scene textures
HDR Environment – 2 Variants
Blender Utility:
Geometry Nodes Setup “TrashKit_GeoNodes”. A Tutorial you will find in the Trashkit Video

DOWNLOAD:
https://desirefx.me/3d_models/trash-kit-3d-assetkit-3d-model/