AI & ML Papers
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AI & ML Papers
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🔥 DeNovoSWE: Scaling Long-Horizon Environments for Generating Entire Repositories from Scratch

💡 The paper introduces DeNovoSWE, a large scale dataset designed to train code agents to generate entire software repositories from documentation, which is a challenging long horizon software engineering task. The problem addressed in this paper is the scarcity of large scale datasets for whole repository generation, which hinders the training of code agents for such tasks. To address this issue, the authors propose a method to automatically construct a dataset through a sandboxed agentic workflow, which enables scalable curation without human annotation. The dataset is constructed using a divide and conquer approach and a critic repair philosophy, and a difficulty aware trajectory filtering strategy is used to balance data quality and diversity. The DeNovoSWE dataset comprises 4818 high quality instances, each requiring the generation of a complete repository from documentation. The results show that fine tuning a code agent on DeNovoSWE substantially improves its performance on long horizon software engineering tasks, with a significant increase in score on the BeyondSWE Doc2Repo benchmark from 5.8 percent to 47.2 percent. Overall, the paper contributes to the development of code agents that can generate entire software repositories from documentation, which has the potential to significantly improve software engineering productivity.


📅 Published on Jun 9

🔗 Links:
• GitHub: https://github.com/huggingface
• arXiv: https://arxiv.org/abs/2606.10728
• PDF: https://arxiv.org/pdf/2606.10728

📊 Datasets citing this paper:
https://huggingface.co/datasets/AweAI-Team/DeNovoSWE
https://huggingface.co/datasets/AweAI-Team/DeNovoSWE-Trajectory-Filtered
https://huggingface.co/datasets/AweAI-Team/DeNovoSWE-Trajectory-Raw

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📢 By: https://xn--r1a.website/PaperNexus

#SoftwareRepositoryGeneration #CodeAgents #LongHorizonEnvironments #AutomatedDatasetConstruction #RepositoryGenerationFromDocumentation
AI & ML Papers
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🔥 TRACER: Trace-Based Adaptive Cost-Efficient Routing for LLM Classification

💡 The paper introduces TRACER, a system that uses production traces to train machine learning surrogates for large language model classification. The problem addressed is that large language models can be costly to deploy and may not always be necessary for every input. The authors propose a method where a lightweight surrogate model is trained on the production logs of the large language model, which can absorb a significant portion of future traffic at near-zero marginal inference cost.

The TRACER system trains the surrogate model on the production traces and governs its deployment through a parity gate, which activates the surrogate only when its agreement with the large language model exceeds a user-specified threshold. This approach provides interpretability into the handling boundaries of the surrogate model, describing which input regions it handles, where it plateaus, and why it defers.

The results show that TRACER achieves significant surrogate coverage on a 77-class intent benchmark, with coverage ranging from 83 to 100 percent depending on the quality target. On a 150-class benchmark, the surrogate fully replaces the teacher model. Additionally, the parity gate correctly refuses deployment on a natural language inference task when the embedding representation cannot support reliable separation. The TRACER system is available as open-source software, providing a cost-efficient and interpretable solution for large language model classification.


📅 Published on Apr 16

🔗 Links:
• GitHub: https://github.com/huggingface
• arXiv: https://arxiv.org/abs/2604.14531
• PDF: https://arxiv.org/pdf/2604.14531
• Project Page: https://www.tracer.deeprecall.io

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📢 By: https://xn--r1a.website/PaperNexus

#LLMClassification #TraceBasedRouting #AdaptiveCostEfficientRouting #LargeLanguageModelOptimization #MachineLearningSurrogates
🔥 Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models

💡 The paper introduces Embodied-R1.5, a unified embodied foundation model that integrates various embodied reasoning capabilities, such as cognition, task planning, correction, and pointing, into a single architecture. The goal is to achieve general physical intelligence. To train the model, the authors developed three automated data construction pipelines, resulting in a large-scale data system of over 15 billion tokens. They also designed a multi-task balanced reinforcement learning approach to alleviate conflicts between different tasks.

The model consists of a Planner-Grounder-Corrector framework, which enables it to autonomously execute and self-correct over long-horizon tasks. With only 8 billion parameters, Embodied-R1.5 achieves state-of-the-art performance on 16 out of 24 embodied vision-language benchmarks, surpassing leading models. The model can also be fine-tuned into a vision-language agent with a small amount of data, outperforming leading models across popular manipulation benchmark suites.

The authors conducted extensive zero-shot real-robot experiments, demonstrating the model's strong generalization to the physical world. The experiments validated the model's performance in instruction following, affordance grounding, articulated object manipulation, and long-horizon complex tasks. The paper's contributions include the introduction of the Embodied-R1.5 model, the development of a large-scale data system, and the creation of an evaluation framework tailored for embodied tasks. The model weights, datasets, training code, and evaluation framework are open-sourced to facilitate future research in embodied foundation models.

The problem addressed in the paper is the development of a unified embodied foundation model that can achieve general physical intelligence. The method used to address this problem is the integration of various embodied reasoning capabilities into a single architecture, along with the development of a large-scale data system and a multi-task balanced reinforcement learning approach. The results show that Embodied-R1.5 achieves state-of-the-art performance on various benchmarks and demonstrates strong generalization to the physical world. Overall, the paper contributes to the development of embodied foundation models and has the potential to facilitate future research in this area.


📅 Published on Jun 9

🔗 Links:
• GitHub: https://github.com/huggingface
• arXiv: https://arxiv.org/abs/2606.11324
• PDF: https://arxiv.org/pdf/2606.11324
• Project Page: https://embodied-r.github.io/

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📢 By: https://xn--r1a.website/PaperNexus

#EmbodiedIntelligence #PhysicalReasoning #FoundationModels #CognitiveArchitectures #ArtificialGeneralIntelligence
AI & ML Papers
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🔥 InterleaveThinker: Reinforcing Agentic Interleaved Generation

💡 The paper introduces InterleaveThinker, a multi-agent pipeline that enables existing image generators to perform interleaved generation, which involves generating a sequence of text and images. The current state-of-the-art image generators are limited in their ability to perform interleaved generation due to their architectures. InterleaveThinker addresses this limitation by using a planner agent to organize the input sequence and instruct the image generator, and a critic agent to evaluate the generator's outputs and refine the instructions. The pipeline is implemented using two modules, Interleave-Planner-SFT-80k and Interleave-Critic-SFT-112k, which are trained to perform a format cold-start, and Interleave-Critic-RL-13k, which is trained using reinforcement learning to correct instructions within a generation trajectory.

The method involves using a planner agent to plan the execution of the image generator at each step, and a critic agent to evaluate the generator's outputs and identify samples that deviate from the planned instructions. The critic agent then refines the instructions for regeneration. To optimize the entire generation trajectory, the authors propose using accuracy reward and step-wise reward, which allows single-step reinforcement learning to guide the entire trajectory.

The results show that InterleaveThinker improves the performance of various image generators on interleaved generation benchmarks, achieving performance comparable to state-of-the-art models such as Nano Banana and GPT-5. Additionally, InterleaveThinker significantly enhances the base model on reasoning-based benchmarks, such as 4-step FLUX.2-klein, where it achieves substantial gains on WISE and RISE. Overall, the paper demonstrates the effectiveness of InterleaveThinker in enabling existing image generators to perform interleaved generation and improving their performance on various benchmarks.


📅 Published on Jun 11

🔗 Links:
• GitHub: https://github.com/huggingface
• arXiv: https://arxiv.org/abs/2606.13679
• PDF: https://arxiv.org/pdf/2606.13679
• Project Page: https://zhengdian1.github.io/InterleaveThinker-proj/

🤖 Models citing this paper:
https://huggingface.co/InterleaveThinker/InterleaveThinker-Planner-8B
https://huggingface.co/InterleaveThinker/InterleaveThinker-Critic-8B
https://huggingface.co/InterleaveThinker/Critic-SFT-8B

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📢 By: https://xn--r1a.website/PaperNexus

#InterleavedGeneration #AgenticInterleaving #MultiAgentPipelines #ImageTextGeneration #ReinforcedGeneration
AI & ML Papers
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🔥 Robust-U1: Can MLLMs Self-Recover Corrupted Visual Content for Robust Understanding?

💡 The paper proposes a novel framework called Robust-U1 to enhance the robustness of multimodal large language models against visual corruptions. The problem addressed is that existing models perform poorly when faced with real-world visual corruptions such as noise or blur. Current approaches to improve robustness have limitations, either lacking interpretability or being unable to restore lost pixel-level details.

The Robust-U1 framework is designed to equip models with explicit visual self-recovery capability, allowing them to recover corrupted visual content by themselves. The approach consists of three stages: supervised fine-tuning for initial reconstruction, reinforcement learning with dual rewards to align high visual quality, and multimodal reasoning that considers both the corrupted input and the recovered image.

The results show that Robust-U1 achieves state-of-the-art robustness on a real-world corruption benchmark and maintains superior performance under adversarial corruptions on general visual question answering benchmarks. The analysis confirms that high-quality visual recovery directly enhances reasoning performance, establishing self-recovery as a critical mechanism for robust visual understanding. Overall, the paper demonstrates that multimodal large language models can self-recover corrupted visual content, leading to improved robustness and performance in visual understanding tasks.


📅 Published on Jun 6

🔗 Links:
• GitHub: https://github.com/huggingface
• arXiv: https://arxiv.org/abs/2606.08063
• PDF: https://arxiv.org/pdf/2606.08063
• Project Page: https://huggingface.co/spaces/Jiaqi-hkust/Robust-U1

🤖 Models citing this paper:
https://huggingface.co/Jiaqi-hkust/Robust-U1-SFT
https://huggingface.co/Jiaqi-hkust/Robust-U1-RL
https://huggingface.co/Jiaqi-hkust/Robust-U1

🚀 Spaces citing this paper:
https://huggingface.co/spaces/Jiaqi-hkust/Robust-U1

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📢 By: https://xn--r1a.website/PaperNexus

#MultimodalLearning #VisualContentRecovery #RobustLanguageModels #SelfRecoveryMechanisms #CorruptionResistantAI
AI & ML Papers
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🔥 MiniMax Sparse Attention

💡 The paper introduces MiniMax Sparse Attention, a method for efficient processing of ultra-long contexts in large language models. The problem addressed is that the quadratic cost of softmax attention makes it difficult to jointly attend over hundreds of thousands to millions of tokens, which is necessary for applications such as agentic workflows, repository-scale code reasoning, and persistent memory.

To address this problem, the authors propose a blockwise sparse attention built upon Grouped Query Attention, called MiniMax Sparse Attention. This method consists of two branches: a lightweight Index Branch that scores key-value blocks and selects a Top-k subset for each group, and a Main Branch that performs exact block-sparse attention over only the selected blocks.

The method is designed to be simple and scalable, making it easy to deploy efficiently across a range of GPUs. The authors also co-design a GPU execution path that uses exp-free Top-k selection and KV-outer sparse attention to improve tensor-core utilization under block-granular access.

The results show that MiniMax Sparse Attention performs on par with Grouped Query Attention while reducing per-token attention compute by 28.4x at 1M context. When paired with the co-designed kernel, it achieves 14.2x prefill and 7.6x decoding wall-clock speedups on H800. The authors also release a production-grade natively multimodal model powered by MiniMax Sparse Attention, as well as the inference kernel, making it available for use by others.

Overall, the paper contributes a new method for efficient processing of ultra-long contexts in large language models, which has significant implications for applications that require joint attention over large numbers of tokens. The method is designed to be efficient, scalable, and easy to deploy, making it a valuable contribution to the field of natural language processing.


📅 Published on Jun 11

🔗 Links:
• GitHub: https://github.com/huggingface
• arXiv: https://arxiv.org/abs/2606.13392
• PDF: https://arxiv.org/pdf/2606.13392

🤖 Models citing this paper:
https://huggingface.co/MiniMaxAI/MiniMax-M3
https://huggingface.co/MiniMaxAI/MiniMax-M3-MXFP8
https://huggingface.co/sparkarena/Minimax-M3-v0-NVFP4

🚀 Spaces citing this paper:
https://huggingface.co/spaces/saivivek6/updated_mongodb_p
https://huggingface.co/spaces/akhaliq/MiniMax-M3

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📢 By: https://xn--r1a.website/PaperNexus

#MiniMaxSparseAttention #EfficientLanguageModeling #SparseAttentionMechanisms #UltraLongContextProcessing #BlockwiseAttentionMethods
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AI & ML Papers
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🔥 SpatialClaw: Rethinking Action Interface for Agentic Spatial Reasoning

💡 The paper introduces SpatialClaw, a training-free framework that enables flexible and stateful spatial reasoning in vision-language models. The problem addressed is the limitation of current spatial agents in performing open-ended spatial reasoning tasks, which is due to the design of the action interface that invokes specialist perception modules. Existing spatial agents use either single-pass code execution or a structured tool-call interface, both of which offer limited flexibility for complex 3D/4D spatial reasoning.

The proposed SpatialClaw framework uses code as the action interface, allowing a vision-language model-backed agent to write executable code conditioned on prior outputs. This approach enables the agent to flexibly compose and manipulate perception results and adapt its analysis to intermediate text and visual observations. SpatialClaw maintains a stateful Python kernel pre-loaded with input frames and a suite of perception and geometry primitives.

The results show that SpatialClaw achieves superior performance across diverse 3D/4D spatial reasoning tasks, with an average accuracy of 59.9% across 20 benchmarks. This represents a significant improvement of 11.2 points over the recent spatial agent, with consistent gains across six vision-language model backbones from two model families, without any benchmark- or model-specific adaptation. The paper's contribution is the introduction of a flexible and effective framework for spatial reasoning that can be applied to a wide range of tasks without requiring training or adaptation.


📅 Published on Jun 11

🔗 Links:
• GitHub: https://github.com/huggingface
• arXiv: https://arxiv.org/abs/2606.13673
• PDF: https://arxiv.org/pdf/2606.13673
• Project Page: https://spatialclaw.github.io/

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📢 By: https://xn--r1a.website/PaperNexus

#SpatialReasoning #VisionLanguageModels #AgenticInterfaces #SpatialArtificialIntelligence #CodeBasedActionInterfaces
🔥 EurekAgent: Agent Environment Engineering is All You Need For Autonomous Scientific Discovery

💡 The paper introduces EurekAgent, a system designed to enhance autonomous scientific discovery through environment engineering. The authors argue that as model capabilities improve, the main bottleneck for autonomous scientific discovery shifts from designing agent workflows to designing agent environments. Environment engineering involves building environments that promote productive behaviors such as exploration, collaboration, and artifact management, while suppressing harmful behaviors like reward hacking and high-friction human oversight.

The EurekAgent system engineers the environment along four dimensions: permissions engineering, artifact engineering, budget engineering, and human-in-the-loop engineering. Permissions engineering allows for bounded agent execution and isolated evaluation, while artifact engineering enables filesystem and Git-based collaboration. Budget engineering enables budget-aware exploration, and human-in-the-loop engineering facilitates easy human supervision and intervention.

The authors demonstrate the effectiveness of EurekAgent by achieving state-of-the-art results across multiple domains, including mathematics, kernel engineering, and machine learning tasks. Notably, EurekAgent discovered new state-of-the-art 26-circle packing results with less than 11 dollars in total API cost. The system's low computational costs and impressive results highlight the potential of environment engineering for autonomous scientific discovery.

The paper's main contribution is the introduction of environment engineering as a core research direction for developing reliable autonomous research agents. By open-sourcing their code and results, the authors invite the research community to explore and build upon their work, with the goal of advancing autonomous scientific discovery. Overall, the paper presents a significant step forward in the development of autonomous scientific discovery systems, and highlights the importance of environment engineering in achieving reliable and efficient autonomous research.


📅 Published on Jun 11

🔗 Links:
• GitHub: https://github.com/huggingface
• arXiv: https://arxiv.org/abs/2606.13662
• PDF: https://arxiv.org/pdf/2606.13662

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📢 By: https://xn--r1a.website/PaperNexus

#AutonomousScientificDiscovery #AgentEnvironmentEngineering #EnvironmentEngineering #ArtificialIntelligenceForScience #AutonomousResearchSystems
AI & ML Papers
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🔥 RepWAM: World Action Modeling with Representation Visual-Action Tokenizers

💡 The paper introduces RepWAM, a representation-centric world action model that improves robot manipulation performance through language-guided future state prediction and action modeling. The problem with existing world action models is that they use reconstruction-oriented video tokenizers that prioritize visual fidelity over instruction-following dynamics, limiting their ability to connect future prediction with robot control. To address this, the authors propose a semantic visual-action latent space that maps visual inputs into aligned visual and latent action tokens. They train a representation visual-action tokenizer and pretrain their world action model to jointly model future visual states and latent actions under language instructions. The model is then adapted to real robot trajectories for closed-loop manipulation. The results show that RepWAM delivers strong performance across diverse manipulation settings, outperforming reconstruction-oriented alternatives. The authors highlight the value of semantic visual-action tokenization as a promising foundation for world action models and a step toward generalist robot policies. The code and weights for RepWAM will be made available, allowing for further development and application of this technology. Overall, the paper contributes a new approach to world action modeling that prioritizes instruction-following dynamics and semantic understanding, leading to improved robot manipulation performance.


📅 Published on Jun 11

🔗 Links:
• GitHub: https://github.com/huggingface
• arXiv: https://arxiv.org/abs/2606.13674
• PDF: https://arxiv.org/pdf/2606.13674
• Project Page: https://wdrink.github.io/RepWAM/

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📢 By: https://xn--r1a.website/PaperNexus

#RobotManipulation #WorldActionModeling #VisualActionTokenizers #LanguageGuidedControl #FutureStatePrediction
AI & ML Papers
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🔥 LMCache: An Efficient KV Cache Layer for Enterprise-Scale LLM Inference

💡 The paper presents LMCache, an efficient key-value cache layer for large language model inference at the enterprise scale. The problem addressed is the traditional storage of key-value caches in GPU memory, which limits cache reuse across different queries and inference engines. As the total key-value cache stored by users grows rapidly, exceeding the capacity of GPU memory, there is a need to move caches outside GPU devices.

The authors propose LMCache as a solution, which extracts and stores key-value caches generated by modern large language model engines out of the GPU memory and shares them across engines and queries. LMCache supports cache offloading and prefill-decode disaggregation, allowing for cross-engine and GPU cache transfer. The key contributions of LMCache include highly optimized key-value cache data movement, a modular cache connector component that decouples LMCache from the evolution of inference engines, and a control API for flexible cache orchestration across different layers.

The evaluation of LMCache shows significant improvements in throughput, with up to 15 times improvement when combined with a large language model engine. The adoption of LMCache in enterprise settings provides valuable insights, such as the benefits of fetching key-value caches from remote storage and the impact of context truncation on prefix cache hit ratio. Overall, LMCache is presented as an efficient and open-source key-value caching solution that addresses the need for efficient cache management in large language model inference.


📅 Published on Oct 8, 2025

🔗 Links:
• GitHub: https://github.com/huggingface
• arXiv: https://arxiv.org/abs/2510.09665
• PDF: https://arxiv.org/pdf/2510.09665
• Project Page: https://huggingface.co/collections/dvps/dvps-scientific-watch

🤖 Models citing this paper:
https://huggingface.co/enfinity7B/apac

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📢 By: https://xn--r1a.website/PaperNexus

#LargeLanguageModels #LLMInference #KVCacheOptimization #EnterpriseScaleAI #GPUAcceleratedInference
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